November 10th - removed the link to Alex Wilkins' website, no longer in existence, from section 0.1 Races and Classes November 6th - added new messages encountered when sacrificing to section 0.2.3 Altars November 4th - added the Steel Man and Titanium Man challenge games to the Challenge Games section November 3rd - added shadow centipedes' (and probably shadow trolls') ability to ignore water to Appendix J Monsters - added the chaos wizard guarding the Mana rift to section 3.11 D: 48 October 30th - updated giant bee entry in Appendix J Monsters re confused by smoke - updated section 2.13.1 Shyssiryxius re her inability to fight in Darkness October 28th - information re heavy cudgels has been added to Appendix B Weapons October 26th - reorganization continues - the challenge games appendix has been renamed and moved to the front page October 23rd - further reorganization of the web site is ongoing - the Guidebook is being completely separated from non-Guidebook material - this will help in updating the compilations, among other things October 7th - added Jharod's ability to cure poisoning to section 1.2.1.2.1 The Village Dungeon October 6th - changed "g16p2" to "1.0.0" in several places - this is ongoing; in the future references to version will be minimized - added scalpels to Appendix B Weapons October 5th - updated section 2.5.6 Glod and Smithing with new observations - added sees invisible to the entries for living walls and revenants in Appendix J Monsters October 2nd - the ADOM FAQ has been updated again - version 4.2 is now available - the new maintainer is applying updates a *bit* more frequently than the last maintainer ;-) - split the entire web site into two sections: non-spoily (FAQs) and spoily (Guidebook) - this is a trial - if people dislike this, it will be changed back October 1st - the rec.games.roguelike.adom FAQ is now also hosted on the Guidebook web site September 30th - the new ADOM FAQ has already seen its first revision - version 4.1 is now available in the usual formats September 29th - MAJOR ANNOUNCEMENT: A NEW OFFICIAL VERSION OF THE ADOM FAQ is now available on the Guidebook site, shortly to be available at all sites hosting the FAQ September 29th - Slight change re training Survival in section 0.4.3 Training skills - added the time required to apply Survival to section 1.2.5.2 Strategy and problems in the wilderness - added a new section 1.2.5.3 The Survival skill to section 1.2.5 The wilderness - added the characteristics of fish meat and info re the wilderness to Appendix G Food - added wishing for fish to Appendix M Wishing - added a new section 0.9.5 Weapon status to section 0.9 Killing monsters - added the teleportation option to section 3.5 Battle bunnies - added the possibility of D: 34 to section 3.5 Battle bunnies - added the possibility of D: 36 to section 3.6 The cat lord - quantified rings of damage in Appendix A Wearables Addendum Rings - added the fate of Kranach's head to section 1.2.1.1.1 Kranach - added grants shock immunity to Nature's Companion in Appendix A Wearables - added sees invisible to the entries for stone grues, earth elementals, minotaur mazemasters and minotaur kings in Appendix J Monsters - removed the "seven league bootss" phraseology from Appendix M Wishing, replaced it with "pairs of" which is general - updated information about the Oracle in sections 2.21.7 The Oracle and Appendix J Monsters - added several messages to section 0.13.1 Messages September 27th - Added the abbreviation YAGBU to Appendix P Abbreviations - Added the interaction of huge rocks with ant hives to section 0.13.11.1 Ants - Also added the above to section 0.14.2 Huge rocks and anvils September 22nd - Added the results of wishing for underwatwer creatures to Appendix M Wishing - Added grants acid resistance to the corpse effects of giant ants to section 0.12 Intrinsics - Added the karmic nature of the Oracle to Appendix J Monsters September 16th - Added new ways of dealing with felines to Section 0.9.2 Cats September 14th - Added the alignment restrictions re Ultra endings to the requirements sections in section 4 Special endings August 20th - removed the dead links from Appendix Q - Other web resources August 16th - added the Arena Master's name to Appendix I Unique NPCs August 15th - corrected the spelling of Yulgash the Master Summoner's name throughout the Guidebook - clarified the business about Yulgash's teleportation ability in section 3.7 The Air Temple August 10th - added the effect of cursed scrolls of uncursing to Appendix F Scrolls August 8th - removed the word "random" from the effects of wands of trap creation in Appendix D Wands - added a caveat about wands of trap creation to Appendix D: they cannot create traps on dungeon squares which were doors July 31st - added Hurthlings' advantage when training slings and thrown rocks to section 0.1.2 Special considerations - added the digging ability of greater molochs to Appendix J Monsters - added the nonguaranteed nature of Appearance loss to the corpse effects of Fomorian Giants in Appendix J Monsters - added removes Lucky and Fate Smiles intrinsics to the corpse effects of the cute dog in Appendix J Monsters - added sees invisible to Keethrax's special traits in Appendix J Monsters - added the "particularly unholy" room message re removing temporary blessing to section 0.13.12.2 One Time Effects - added Yergius' pickpocketing quest to Appendix K Quests July 17th - removed the business about thugs only generated by shopkeepers summoning from Appendix J Monsters June 30th - added a new section 0.14.6.1 Troll corpses re HP regeneration - thanks to Malte Helmert for this section June 28th - added caveats about the Berserker challenge to section N.2.3 Restricted Tactics Games June 24th - Added Keethrax's vulnerability to acid to section 1.2.1.6.1 The Druid Dungeon and Keethrax June 20th - added the "You feel the presence of a friend." message to section 0.13.1 Level messages, special messages June 19th - added the vital statistics of the Ancient Chaos Wyrm to section 2.19, the Tower of Eternal Flames June 17th - added a Merchant's ability to throw coins to section 0.14.11 Undocumented character abilities - added a Healer's ability to use a stethoscope without using game time to section 0.14.11 Undocumented character abilities and a pointer to that section in section 0.14.10 Stethoscopes June 12th - added a named section for Brass Man to Appendix N challenge games and added Steven desJardins entry to it June 1st - added the corpse effects of the greater black unicorn to Appendix J Monsters May 22nd - added permanently increases HP a few points when drunk while uninjured to the description of potions of extra and ultra healing in Appendix E Potions May 20th - added +1 St to the effects of dark orc corpses to Appendix J Monsters - added a message re Jharod healing Yrrigs while out of LOS to section 0.13.1 Messages - added parentheses to the +4 Ma re minotaur mage corpses in Appendix J monsters May 4th - updated section 2.2 The Arena re possible monsters in each fight and trap layout depending on dungeon level April 25th - added the possibility of UD:8 to section 1.2.3.2.1 nature of the UD April 24th - revised the entry re rich flavor rooms in section 0.13.12.1 Permanent effects April 15th - an important method of late-game alignment change, involving the Dwarftown Priest, has been added to section 4.3 Ultra Endings April 3rd - moved the "pale fading ball of light" message to the unknown section of section 0.13.12.2 One-time effects April 2nd - added an update re dealing with Dorn Beasts to section 0.9.4 Annoying monsters March 31st - added a technique for removing Glod from Dwarftown to section 2.5.6 Glod and Smithing March 25th - added some additional information to section 2.5.2 The Priest re identifying potions - updated section 4.3 Ultra Endings with an important new observation from Queff Himalaya re changing alignment of high level chaotics by using the Dwarftown Priest - added an explanation for weapons of the void to Appendix B Weapons March 24th - added the D: 11 requirement for teleportation trap access to the Dwarven Mystic in section 2.5.4 The Dwarven Mystic March 21st - clarified the requirements for the rune-covered trident in section 2.13 The Water Dragon's Lair March 20th - added Markku Rikola's UCG Plutonium Man entry to Appendix N Challenge games March 17th - added -8 to-hit for unbalanced missiles to Appendix B Weapons March 16th - added unbalanced to Appendix B Weapons as a missile prefix - added Petri Sihvola's completion of the Plutonium Man challenge game to Appendix N Challenge games - added BDC = Blue Dragon Caves to Appendix P Abbreviations March 15th - revised Appendix J Monsters with new information from Petri Sihvola's Plutonium Man game March 10th - added scroll of literacy check to Appendix F Scrolls March 8th - updated section 2.3 The Big Room with a method Petri Sihvola discovered that stops monster generation on the level - added yet another fortune cookie message to section 0.14.13 Fortune Cookies re Latin March 7th - updated Appendix M Wishing with Stephen White's study re wishing for speed - added poison to the special attacks of water demons in Appendix J Monsters March 6th - added the Plutonium Man challenge game to Appendix N challenge games (and the TOC) March 5th - Appendix J updates: poison added to chaos servants and chaos warriors, sees invisible added to chaos servants - Added more detail re stats of whips of the snake to Appendix B Weapons March 4th - added the "you splatter..." message to section 0.4.3 Training skills re Backstabbing - added sickness to the special attacks of chaos spawn in Appendix J Monsters March 2nd - added the silver key to Appendix L Artifacts - added notes about corruption and scrolls of peace to section 0.10.1 What is corruption? and Appendix F Scrolls March 1st - added a new section 0.4.3 Training skills February 26th - updated section 0.1 Races and classes with additional comments about elven lifespans and Merchants' ability to automatically identify items they have specialized in - also updated section 0.14.11 Undocumented character abilities re Merchants' ability to identify items they have specialized in February 24th - updated section 2.21.8 The malicious doctor re his refusal to deal with lawful PCs - updated Appendix E Potions re potions of balance drawing alignment towards N= - updated section 0.1.2 Special considerations re Elves re long lifespan February 21st - updated 1.2.1.2.1 The Village Dungeon re lawful boosts February 20th - updated 2.21.5 Ogre guardian re his ability to throw huge rocks February 18th - added the summoning of greater balors on the ChAoS plane caused by prayer to section 4 Special Endings February 12th - added the "This dungeon is very dusty." message to section 0.13.1 Messages February 11th - added scrolls of education to section 0.4.2 Non-guaranteed ways of acquiring skills February 10th - revised section 3.3 The Casino re intrinsics - revised Appendix F Scrolls February 9th - added a message re pools encountered in darkness to section 0.13.1 Messages - completely revised Appendix G Food with more quantitative information from Malte Helmert February 7th - corrected the effects of morgia roots in section 0.6.1.3 Training stats with herbs - updated section 0.3 Food re dwarves refusing to eat dwarven corpses - added text thanks to Markku Rikola to section 2.27 The Bug-infested Temple February 6th - several corrections made to Appendix J Monsters February 2nd - added scrolls of education to Appendix F Scrolls - added immune to fire to Glod's (Dwarven Smith) special defenses in Appendix J Monsters January 28th - added the effect of armor of hate to Appendix A Wearables January 26th - added remarks about items that increase food consumption to section 0.3 Food January 21st - moved everburning torches from the Weapons category (Appendix B) to the Tools category (Appendix C) January 14th - updated the explanation of how a wedding ring works with the Banshee in section 2.17 The Banshee January 12th - added a color map of the bug-infested temple to section 2.27 The Bug-Infested Temple January 7th - added paralyzes to the attacks of brown worms in Appendix J Monsters - finished the weight of wands in Appendix D Wands - added the weight of potions to Appendix E Potions - added the weight of scrolls to Appendix F Scrolls - added the weight of gems to Appendix H Gems January 2nd - added the weight of more wands to Appendix D Wands - 2002 - December 27th - added white worms' ability to poison to Appendix J Monsters December 21st - updated section 0.14.8 Safe places to store items re The Mad Minstrel's Clearing re his behavior in ADOM 1.0.0. December 19th - updated the Lithium Man count in Appendix N Challenge Games December 10th - added cures sickness to fairy dragon corpse effects in Appendix J Monsters December 7th - more fortune cookie messages added to section 0.14.13 December 6th - Updated section 0.13.7 Shops re teleporting shopkeepers out of shops - Updated Appendix J Monsters re eating a dwarven child dooms the PC - Added the "Smoking is bad for your health!" fortune cookie to section 0.14.13 December 3rd - Changed the alignment of berserker -foo- to chaotic in Appendix J Monsters - Added the fact that monsters that cast Frost Bolt are able to freeze water to section 0.14.7 Freezing water December 1st - Updated section 0.14.7 Freezing water re ice-breathing monsters do not freeze water (although exploding ice vortices do) November 26th - Added the weights of some wands to Appendix D Wands November 23rd - Added caveats about potions of balance to section 0.6.2.2 Potions of balance November 17th - Added a probable explanation for Yggaz's babble #15 to section 0.14.13 Fortune cookies... - revised Appendix M wishing - added the weight of whistles to Appendix C Tools November 16th - again modified the effect of eating a doppleganger king corpse in Appendix J Monsters November 15th - added a caveat about doppleganger kings' corpse status to Appendix J Monsters November 12th - expanded section 0.2.2 Changing alignment with several methods of moving alignment without using altars - added the limitation in ADOM 1.0.0+ re crystals of knowledge to section 0.6.1.6 Crystals of Knowledge November 7th - added the weight of tamborines to Appendix C Tools November 6th - changed the description of using whips as tools to show the effect on alignment November 5th - changed "Mana Temple" to "elemental temples" in section 0.5 Spells and Mindcraft re locations where teleportation is not allowed - updated section 3.7 The Air Temple with features in 1.0.0. November 3rd - Updated the corrupting vs noncorrupting zones list in section 0.10.1 What is corruption? October 31st - added Guth'Alak's ability to teach Gardening to those who successfully complete his first quest with Herbalism at 100 October 30th - updated the Lithium Man count in Appendix N challenge games - added sickness to the possible corpse effects of zombies in Appendix J Monsters - changed alignment of holy slayers to neutral in Appendix J Monsters October 28th - added Ogre mages' Frost Bolts can freeze several squares of water in one turn to Appendix J Monsters - added Steven desJardins' completion of a strict Atheist challenge game to Appendix N challenge games October 22nd - added cursed PoCCs add corruption to section 0.10.2.1 Potions of Cure Corruption October 21st - added effects of eating the Greater White Unicorn corpse to Appendix J Monsters - added cursed SoCRs add corruption to section 0.10.2.2 Scrolls of Chaos Resistance October 15th - added "of speed" to armor modifiers in Appendix A Wearables - added the opening question system to section 0.14 Tips & Tricks October 11th - added slows to the special attacks of stone snakes in Appendix J Monsters October 6th - removed draws alignment towards C from the description of weapons of poisoning in Appendix B Weapons - added the heavy prefix to Appendix B Weapons - corrected remarks about apples and fortune cookies in Appendix G Food - updated footnote about spider bread in Appendix G Food - various minor tweaks to Appendix J Monsters September 18th - added stat draining and cursing to Keethrax's (Black Druid) special attacks in Appendix J Monsters - added sees invisible to Nonnak's (master necromancer) abilities in Appendix J Monsters - added the method for obtaining fish to Section 0.4 Skills re the Survival skill - added preliminary remarks about taming felines with fish to section 0.11.1.3 Taming monsters September 15th - added paralysis attack to all lichs in Appendix J Monsters September 12th - corrected the alignment of large and giant rust monsters (to neutral) in Appendix J Monsters September 10th - added missing fortune cookie messages to section 0.14.13 Fortune cookies September 6th - added orcish daggers to Appendix B Weapons - added "of power" to armor suffixes suffix effect - updated "of resilience" armor suffix effect September 5th - updated section 0.11.1.4 Hawkslayer re Hawkslayer equipping items September 4th - added the missile modifiers to Appendix B Weapons August 31st - updated and corrected entries in the armor and weapon prefix/suffix tables in Appendices A Wearables and B Weapons August 29th - minor tweaks to section 2.20 The Ruined City August 28th - removed Thrundarr's room from section 0.14.8 Safe places to store items - more updates re prefixes and suffixes to Appendices A Wearables and B Weapons August 27th - added new prefix and suffix explanations to Appendices A Wearables and B Weapons August 24th - removed everburning torches and pick axes from Appendix C Tools - they are actually classified as weapons - added pick axes to Appendix B Weapons - added various whips and pickaxes to the last section of Appendix C Tools: Other items that can be used in the tool slot - added message re "The whole dungeon level seems to be shaking." and ancillary messages to section 0.13.1 Level messages August 23rd - added a new section to Appendix C Tools re items other than tools that can be equipped and used in the tool slot August 22nd - added the frog quest to Appendix K Quests - this update file has been trimmed - if it is necessary to see the historical list of updates, they are available in the g16p2 HTML archive August 20th - added a section to the ToC for the bug-infested temple which is under construction - converted the two-handed weapons section of Appendix B Weapons to HTML - converted the missile weapons section of Appendix B Weapons to HTML August 19th - updated the introduction - updated Appendix O Differences in the various versions - converted the first part of Appendix B Weapons to HTML - added a table re weapon prefixes and suffixes to Appendix B Weapons - updated sections 2.16, 2.19, 3.7 and 3.8 re no teleporting in the elemental temples - added a table re armor prefixes and suffixes to Appendix A Wearables - added the Emerald Dagger's name to Appendix L Artifacts - added greater claw bugs and killer bugs to Appendix J Monsters - added the bug-infested temple to the wilderness map; created a page for it which is under construction August 19th - SPECIAL: g16p2 is now history - for better or worse, the archives have been created and no further work will be done on that version of the Guidebook - now on to 1.0.0 ! August 19th - added the characteristics of everburning torches to Appendix B Weapons - added no use of 'w5' while standing on a trap to section 0.13.2 Traps - renamed section 0.14.2 to Huge rocks and anvils - added remarks about the messages generated when attempting to kick down trapped vs non-trapped doors to section 0.13.3.1 Locked doors August 9th - updated hell hound corpse effects re trolls in Appendix J Monsters - added the weight of artifacts to Appendix L Artifacts August 8th - maintenance on g16p2-relative stuff continues: pool message re extremely filthy liquid (+Sick) added to section 0.13.9 Pools - added corpse effects of hell hounds to Appendix J Monsters August 6th - SPECIAL: the long-awaited version 1.0.0 of ADOM has been released - there will be a moratorium on updates relative to 1.0.0 for at least one week and quite possibly longer - this update list may well be reset as well