ADOM Guidebook
The most recent additions and corrections
August 19th - added the characteristics of everburning
torches to Appendix B Weapons
- added no use of 'w5' while standing on
a trap to section 0.13.2 Traps
- renamed section 0.14.2 to Huge rocks and
anvils
- added remarks about the messages generated
when attempting to kick down trapped vs
non-trapped doors to section 0.13.3.1
Locked doors
August 9th - updated hell hound corpse effects re
trolls in Appendix J Monsters
- added the weight of artifacts to
Appendix L Artifacts
August 8th - maintenance on g16p2-relative stuff
continues: pool message re extremely
filthy liquid (+Sick) added to section
0.13.9 Pools
- added corpse effects of hell hounds to
Appendix J Monsters
August 6th - SPECIAL: the long-awaited version
1.0.0 of ADOM has been released -
there will be a moratorium on updates
relative to 1.0.0 for at least one
week and quite possibly longer -
this update list may well be reset
as well
August 6th - Renamed section 0.5 to Spells and
Mindcraft and added a table re
Mindcraft by Malte Helmert
August 1st - added small chance of +1 Ma to the
corpse effects of annis hags and
fairy dragons
July 25th - added a new section to Appendix N
challenge games re Carbon Fiber Man
July 21st - updated section 0.10 Corruption with
the corruption arithmetic and the true
nature of Moon Sickle
July 20th - added darkness to the possibilities for
the Pyramid staircase "shifting beneath
your feet" message
July 19th - corrected alignment of shambling mounds
in Appendix J Monsters
July 17th - removed remarks about Charisma from
section 0.6.2.1 Potions of Exchange
- added a new message to section 0.13.1
Messages re entering the top level of
the Pyramid when blind
- added the ability to wish for a manual
of bridge building to Appendix M Wishing
July 10th - some corrections were made to section
0.2.3 Altars re the "spiritually elated"
message
July 6th - corrected the room effect re "the air of
this room refreshes you..." in section
0.13.12.1 Permanent effects
- removed "always named" from Appendix J
Monsters re great karmic wyrms - this is
probably a bug
- removed the "very humid" room effect from
section 0.13.12.2 One time effects - it is
a permanent effect only, and is now
listed as such
- add the "thudding sound" message and
explanations to section 0.13.1 Messages
- added a caveat to Appendix J Monsters re
praying in Andor Drakon's palace and
greater balors
July 5th - added the message about "a terrible gloom
being lifted" to section 0.2.3 Altars
July 1st - continued work on the metals wearables are
made from in Appendix A wearables
- removed artifact weapons from Appendix B
Weapons
June 30th - added the metals wearables are made from to
Appendix A Wearables
June 29th - added the metals weapons are made from to
Appendix B Weapons
June 27th - updated section 0.2.5.1 Possible crowning
gifts with new observations by Andrew
Skalski that explain the longstanding holes
in the list
June 24th - added the curses PC trait to black wizards
in Appendix J Monsters
- added cross references re Khelavaster re
Ancient sage & Dying sage to Appendix J
Monsters
- added demon slaying to Vanquisher's
abilities in Appendix L Artifacts
June 17th - added the "Sees invisible" trait to several
monsters in Appendix J Monsters
June 12th - added the "Sees invisible" trait to several
monsters in Appendix J Monsters
June 9th - added Bugbiter to Appendix L Artifacts
- reformatted Appendix L Artifacts
- updated section 1.2.2.3 Kranf Niest re
his stat drains
- added monster alignment to the ASCII -
a 3 hour exercise in text formatting
June 8th - added the "For a moment you feel dizzy."
message to section 0.13 Messages
- updated Appendix J Monsters re the
corpse effects of cooshoos
June 4th - added the potions available from the
Alchemy skill to section 0.4 Skills
- added remarks about using the Detect
Traps skill on doors to section 0.4
Skills
- reworded section 0.6.1.1 re Toughness
increases and satiation level
- added the URL for the Search the Guidebook
page to Appendix Q Other online resources
June 2nd - updated the properties of the Platinum
Girdle in Appendix L Artifacts
June 1st - updated Appendix J Monsters with the corpse
effect of the ratling rebel; corrected
alphabetization of ratlings
May 29th - removed great karmic wyrm from Appendix
M Wishing
- added SotS = Shirt of the Saints to
Appendix P Abbreviations
- further clarified (I hope) the relationship
between Willpower and ball spells in section
0.5 Spells
May 28th - updated the properties of rings of doom
re DV and PV in Appendix A Wearables
- updated the properties of doppleganger
kings in section 0.9.4 Annoying monsters
May 24th - removed the reference to avoiding altars
from the description of hill orc sergeants
in Appendix J Monsters - this is not
reproducible
May 20th - added (+PP) to the corpse effects of magic
using monsters in Appendix J Monsters
- added D: 18 to the dungeon level where the
CoC graveyard can be found in section 2.15
The CoC Graveyard
- corrected the weight of large adamantium
shields in Appendix A Wearables
May 18th - general revision of several sections in
section 0.9 Killing monsters
May 17th - updated section 0.10.1 What is corruption?
re the mana battery corruption and power
points
- updated Appendix M Wishing re wishing for
knowledge
- updated section 0.14.13 Fortune cookies...
with several new interpretations
May 15th - updated section 3.2 The Eternal Guardian
re his (and his duplicates') vital
statistics
- added corpse effect of great water dragon
to Appendix J Monsters
- the method for creating potions of raw
chaos was added to section 0.14.4 Potions
of raw chaos
May 14th - removed uncertainty about high level
PCs achieving N= alignment using
solely neutral altars from section 4.3
Ultra endings
- added the Arena Master's message to
invisible PCs to section 2.2 The Arena
May 13th - updated section 0.4 Skills re Survival
and the month of the Falcon
May 11th - added the gold pieces value for master
assassin corpses and cutpurse corpses
to section 1.2.1.1 Tywat Pare
May 9th - added the ability of living walls to
drain Strength to Appendix J Monsters
May 8th - added the message re queen bees to
section 0.13.1 Level messages, special
messages
- added the protects from water damage
property of hooded cloaks to Appendix A
Wearables
May 7th - added assassins' poison immunity at
level 40 to section 0.12.2 Immunity
May 6th - added the fact that all Druids start at
some flavor of neutral alignment to
section 0.1.2 Special considerations re
races and classes
- added the fact that L+ and C- alignments
cannot be achieved solely through
sacrificing to section 0.2.3 Altars
- added tips about crowning and immunities
to section 0.2.5 Crowning
- added the fact that non-trolls will not
eat doppleganger corpses unless starving
to section 0.3 Food
- updated section 0.4 Skills re all herbs
picked without Herbalism will be cursed
- added the class power immunities to
section 0.12.2 Immunity
- corrected 0.13.1 Messages re melons rotting
- added the definite possibility of rivers
being generated in the UD to section
0.13.8 Rivers
- corrected the flickering light room effect
in section 0.13.12.1 Permanent room effects
- added notes about the appearance of items
to section 0.14.12 The weight and appearance
of items
- added the footwear penalty for Hurthlings
to section 0.1.2 Special considerations re
races and classes
May 3rd - updated section 0.13.1 Level messages,
special messages re the "toppling stones"
message
- updated section 0.14.13 Fortune cookies
re some of the messages there
- minor tweaks to Appendix E Potions and
Appendix F Scrolls
- added MWS = magical writing set to
Appendix P Abbreviations
May 2nd - updated section 0.13.1 Level messages,
special messages re hive-related
messages
- added the Platinum Girdle to Appendix
L Artifacts - yes, this means the
requirements for obtaining it have
been worked out - thanks to Tomasz
Olejnik for the solution to this
long-standing puzzle - the information
will be incorporated into the Guidebook
as soon as it is fully understood
- removed the Platinum Girdle from
section 5 Unresolved mysteries
May 1st - corrected vulnerability for great
red wyrms in Appendix J Monsters
- updated section 0.1 Races, classes re
Alchemy as a trained skill for
Merchants who specialize in magical
potions
- updated Appendix A Wearables re
seven league boots
- added the "toppling stones" message to
section 0.13.1 messages
- corrected section 0.9.1.3 Strategy for
the first kill re Hurthlings and the
thrown rocks skill
April 30th - updated Appendix M re wishing
for spellbooks of Wish
- updated section 0.1 Races & classes
re all PCs are born with Climbing
and Haggling
- updated Appendix E re berzio potions
(lack of) effectiveness at taming
animals
- converted Appendix F Scrolls (most
of it anyway) to an HTML table
April 25th - additions to section 0.6.1.3
Training stats with herbs
- corrected the herb table in
section 0.13.6 Herbs
- corrected Appendix G Food re the
entry for morgia roots in the
table
- updated Appendix J Monsters:
separated ratling warlords from
other ratlings; added the proper
corpse effects
April 24th - section 2.19 the ToEF was updated
re wearing artifact gauntlets over
vulnerable rings
April 22nd - some words were added to section
3.9 Sharad-Waador's quest re
taking care to identify Needle
- the new Appendix E Potions was
rearranged
April 21st - added the Ghost Librarian to
Appendix J Monsters
- Appendix E Potions has been
converted to an HTML table
similar to Appendix J monsters;
future plans include converting
all the Appendices to this format
April 20th - several updates to Appendix J
Monsters
- added a new room effect
explanation to section 0.13.12.2
One time effects re "The breeze
accompanying you..."
April 19th - started a new area in section
0.13.1 Messages about messages
encountered while sacrificing;
this may or may not stay here
since it overlaps with 0.2.3
Altars
- Section N.2 Restricted games
has been revised, in particular
sections N.2.1 and N.2.3
April 18th - updated Appendix A Wearables
re effects of amulets of chaos
and order
- updated setion 2.21.8 The
malicious doctor re luring
him to the SMC
April 17th - SPECIAL: the new version of
the monster list has been
incorporated into the ASCII
version of the Guidebook; if
there are problems with the
format, please let me know;
note that monster alignment
is not addressed in this
release
April 17th - continued corrections to
Appendix J Monsters
- updated Appendix G Food re
lumps of gelee royal
- added known amulet effects
to Appendix A Wearables
- updated section 0.13.1 Level
messages, special messages re
the possible messages generated
when a PC sacrifices a pet
- updated section 0.13.1 Level
messages, special messages re
the message generated when the
PC loses blessed status
April 16th - continued modifications to
Appendix J Monsters (sigh)
- added the alternate name for
Li-Hon-Kay (Li-Han-Kay) to
section 2.2 The Arena
April 15th - finished (I hope) updating
Appendix J Monsters
- updated section 1.2.2.1 Yergius
with the observation that Yergius
will sell Thieves' Picks to
non-lawful PCs who have the Pick
Locks skill
April 14th - added the first example of a
successful Atheist challenge to
Appendix N challenge games
- added PP = power points to
Appendix P Abbreviations
April 13th - updated section 3.8 The Earth
Temple re dungeon levels where it
may be generated
April 12th - work on the monster list is
continuing; this may not be
finished until the 15th or later
April 11th - Appendix J Monsters is undergoing
revisions which may take a day or
two to complete; good progress has
already been made
April 10th - updated Appendix J Monsters with
the effects of eating a black
unicorn corpse
April 9th - updated section 1.2.1.1 Tywat Pare
with a second method of obtaining
an amulet of order from him
- added AoB, AoC and AoO for amulets
of balance, chaos and order,
respectively, to Appendix P
Abbreviations
- added a note about capitalization
conventions to Appendix P
Abbreviations
April 8th - updated the Lithium Man victory
count in Appendix N
April 6th - updated section 2.24 The Quickling
Tree with the observation that
hurthlings only need one of the
weight loss corruptions (thin and
nimble or very light) to enter the
quickling tree
April 5th - updated section 1.2.2.3 Kranf Niest
with the observation that obtaining
Healing from him corrupts the PC
slightly
- updated section 2.6 The Old Barbarian
with observations re obtaining Courage
in other ways after receiving his quest
April 4th - updated the corpse effects of dark
elven archers, lords, warriors and
wizards in Appendix J Monsters
- add cyclops to Appendix J Monsters
- updated Appendix P abbreviations
with 7LB = seven league boots,
SLB = seven league boots
April 1st - added the effects of eating the
Dwarftown priest's corpse to
Appendix J Monsters
March 31st - added notes to the color maps of the
water, air and earth temples re the
types of traps generated
March 30th - added the procedure for creating
herbs with holy water to section
0.13.6 Herbs
- updated section 0.14.13 Fortune
cookies #68 about holy water bearing
fruits, i.e. creating herbs
March 29th - updated the Lithium Man victory
count in Appendix N Challenge
games; moved Brass Man to restricted
games
March 28th - added the message re the Gremlin
Cave to section 0.13.1 Level
messages, special messages
March 27th - added a newly discovered and very
rare message re the papyrus scroll
to section 0.13.1 Level messages,
special messages
March 26th - added the game message re molochs
smashing altars to section 0.13.1
Level messages, special messages
March 25th - added the Eternal Guardian to
Appendix I Unique NPCs
March 24th - updated section 2.17 The Banshee with
more detail in the monster memory
description and re shrugging off bolt
spells
- updated section 2.9.2.1 Rehetep re
shrugging off fire attacks
- updated section 2.18 Darkforge re
steel golems shrugging off lightning
attacks
March 23rd - Appendix G Food has been brought up
to date
March 22nd - continued revising Appendix G Food,
some minor changes to section 0.3 Food
March 21st - continued revising Appendix G Food
- added the message about a pet becoming
hostile to section 0.13.1 Messages
- added remarks about alchemistic gloves
as an imperfect workaround for the
poison hands corruption to section
0.10.1 What is corruption?
- cosmetic changes to section 0.14.8
Safe places to store items
- corrected the warning in section
2.5.3.1 Thrundarr's quests re entering
the DH or Animated Forest before
Thrundarr's second quest is assigned -
entering the Animated Forest but not
the DH results in a random monster
quest
March 20th - sections 0.11.1.4 and 2.21.2 Hawkslayer
were updated re the requirements to
have him join the PC as a companion
- sections 2.5.4 The Dwarven Mystic and
2.21.10 Hidden locations (in the HMV)
were updated re creating teleport traps
near and inside the dwarven mystic's
room and the sealed room in the HMV,
respectively
- updated section 2.17 The Banshee re the
possible dungeon levels where she can
be found
- updated section 2.5.3.1 Thrundarr's
quests with a warning not to enter the
DH or Animated Forest before the quest
is assigned
- updates to section 0.3 Food re rat
corpses and the expansion of Appendix
G re quantitative satiation values
- section 0.14.6 Regeneration is
undergoing further (re)organization
- Appendix G is undergoing revisions
which will be ongoing for a couple
of days
March 19th - corrected the entry about 'pleased'
piety level in section 0.2.3 How to
use altars
- section 0.14 Tips & Tricks has been
reorganized: the sections on potions
of troll blood and potions of raw mana
have been combined and expanded into
a new section 0.14.6 Regeneration of
HP and PP: potions of troll blood
and raw mana
March 17th - added DSM = dragon scale mail, EPM =
eternium plate mail to Appendix P,
abbreviations
March 16th - revision of section 0.2.3 Altars was
done re the "You feel spiritually
elated!" message - the old explanation
was nonsense
March 15th - updated the data in section 0.14.1
Recharging wands
- updated the Lithium Man victory count
in Appendix N Challenge games
- updated section 2.13 The Water Dragon's
Lair re performing hostile acts there
after informing Blup of Shyssryxius'
location
- updated section 0.2.3 Altars re the
"spiritually elated" message
- added PG = platinum girdle to Appendix
P Abbreviations
March 14th - added information about the demented
ratling to sections 2.5.3.1 Thrundarr's
quests in the fifth quest description
and 2.5.8 The Demented Ratling
- added the effects of eating a white
unicorn corpse to Appendix J Monsters
March 13th - updated section 2.5.3.1 Thrundarr's
quests with the necessity for the
PC to achieve experience level six
before receiving them
- updated section 0.14.1 Recharging
wands with some testing done by
Petri Sihvola
- corrected a duplication error in
Appendix F Scrolls
- added Kelly = Khelavaster to Appendix
P Abbreviations
- added a new section 0.14.16 The final
score containing an algorithm ADOM
uses to calculate the final score -
it is probably out of date
March 12th - added the crumpled scroll to
Appendix F Scrolls
- added the result of wishing for
'crumpled scroll' to Appendix M
Wishing (result - blank scroll)
- slight corrections to section 2.5.4
The Dwarven Mystic re his gifts
- updated the Lithium Man victory
count in Appendix N.1.3 Lithium Man
March 10th - added some detail to section 2.5.8
The Demented Ratling
March 9th - updated section 0.14.1 re using
potions of mana to recharge wands
- updated section 0.14.11 Stethoscopes
re using them to determine the number
of monsters behind closed doors
- corrected and finished section 0.14.15
Day and date effects
March 8th - minor cosmetic change to the ToC
March 7th - corrected section 3.3 The Casino re
the dungeon level of the Casino
- updated section 3.5 Battle bunnies
re the behavior of scrolls of vermin
control on the level
- updated section 0.12.1 Resistance
with the results of testing done
re gorgon breath without
petrification resistance
- updated section 0.14.9 Safe places
to store items re the possibility of
monsters being generated in the
sealed rooms in Dwarftown and the
HMV, monsters smashing locked doors,
added the Ogre Cave to this section
- updated section 0.13.12 Special rooms
re the "ancient runes" message: doubles
pp recovery rate? and moved the "eerie
wail" message to the unknown one time
effects section
March 5th - uploaded a new version of Appendix
J Monsters
March 4th - it has been found that uncursed
statues can yield wands - section
0.14.3 Statues and some fortune
cookie messages have been changed
accordingly
- updated section 3.3 The Casino re
payout amounts and luck-granting
items
March 2nd - updated section 2.23 The Stone Circle
with a warning about the pool in the
Circle
- updated section 0.9.2 Cats with the
taming information re cave tigers
- added a note to section 0.13.1 re the
similarity of the message the game
generates re pools vs acid traps
- corrected the weight of the Black Tome
of Alsophocus in Appendix F
- corrected the properties of Rings of
the Fish in Appendix A
March 1st - A new compilation of the web pages in
ASCII format has been completed. In the
future, the HTML and ASCII will remain
synced and further notifications of
updates to the ASCII will not appear in
this list.
February 27th - added examples of how much to pay
Garth for training to section 2.5.5
Garth and Training
- added water elementals to the monsters
found in Shyssiryxius' cave
February 26th - added an explanation of The Collected
Works of Confucious to Appendix F,
Addendum Books
- updated section 2.2 The Arena with a
map of the traps produced in the Arena
with a wand of trap creation; made
other minor additions to the section
- updated section 2.14 Khelavaster with
new observations re the quality of the
eternium dagger he leaves behind when
saved
February 23rd - updated section 1.2.3 The Small Cave
with the more mundane items typically
found there
February 22nd - added a table showing the payouts
from the slot machines to section
3.3 The Casino
February 21st - added some detail to section 0.1.2
Special Considerations re races and
classes
- corrected Appendix J Monsters re dark
elven priestess corpses and (lack of)
corruption
- added the "A lot of stuff seems to be
standing around here." message to
section 0.13.1 Level Messages, Special
Messages
- added the "You stumble against some
stone block." message to section 0.13.1
Level Messages, Special Messages
- some typos and nomenclature problems
were corrected in section 0.10.1 What
is corruption? re corruption zones vs
corruption-free zones
February 17th - added muscular dwarves, the goblin
varieties, the cat varieties, rat
and giant rat to Appendix J
Monsters
February 16th - added the requirements for receiving the
"You feel spiritually elated!" message
to section 0.2.3 Altars
February 15th - updated section 0.12 Intrinsics re the
messages generated when removing Cursing
and Dooming by sacrificing
- updated section 0.2.3 Altars re what
intrinsics are granted at each piety level
- added RotF abbreviation for ring of the
fish to Appendix P Abbreviations
- updated the Ironman victory count in
Appendix N
February 13th - removed the references to deja.com and
remarq.com from the introduction - they
have been acquired by google.com and
supernews.com (actually part of critical
path), respectively
February 12th - updated Appendix J Monsters with the
corpse effects of minotaur lords,
minotaur mazemasters, minotaur mazelords
February 11th - updated Appendix J Monsters re invisible
stalkers and the see invisible intrinsic
February 10th - updated Appendix A re the four types
of "special" boots and their unidentified
appearance - the unidentified appearance
is not guaranteed
February 9th - updated section 0.3 Food re cooking
corpses, blessed cooked corpses and
the corpses of Orb Guardians
- updated Appendix J Monsters with
hydras and swamp hydras, explanation
of color code for alignment
February 8th - updated Appendix J Monsters with the
corpse effect of shadow wyrms
- relocated the room message about "The
skulls of many creatures..." to the
unknown section
- updated the Rings addendum to Appendix
A re the Banshee and wedding rings
February 7th - updated section 2.22.1 The Rift Dungeon
re level numbering conventions
- updated section 2.22.2 The Sinister
Library of Niltrias with more detail
re exactly what each class will find,
spellbooks vs scrolls
February 5th - added (probably) cures sickness re
potions of (extra, ultra) healing
to Appendix E Potions
February 4th - updated section 0.11.1.2 Figurines of
wondrous power with the suggestion of
using them in the Small Cave
- added the possibility of receiving
Rolf's Saviour to section 2.5.3.1
February 2nd - added additional detail to section
0.6.1.3 Training stats with herbs
- added Spartacus? to Appendix I
Unique NPC's re Spardakius
February 1st - updated section 0.1 Races and classes
with problems drakelings face in white
dragon vaults
January 31st - updated section 3.12 D: 49 re
a monk's kicking ability
- updated Appendix F Scrolls with
the effects of writing scrolls
of chaos resistance and the method
used to create blank scrolls
- added HP = hit points to Appendix
P Abbreviations
- updated section 2.20 The Ruined City
re experience level requirements
- added the duplicating missiles bug
to Appendix O Version differences
January 24th - updated Appendix I NPCs re
Yggaz derived from Zagyg
January 20th - updated section 1.2.2.3 Kranf
Niest re (cursed) helmets
- updated section 2.17 The
Banshee re the animated forest
January 18th - updated section 2.20 The Ruined
City re the minotaur mazelord
guarding the entrance to the
minotaur maze
January 16th - updated section 2.2 The Arena re
confusing Li-Hon-Kay with
Mindcraft
January 12th - updated section 0.14.12 re Monks
and true berserker tactics
- updated section 2.17 The Banshee
re attempting to exploit her wail
while wielding a wedding ring
- updated section 0.7 Weapon skills
with new observations re whips
January 9th - updated section 0.14.14 Rumors
with new / expanded interpretation
of #86 and #140
January 7th - updated section 0.14.2 Huge rocks
with the observation that smashing
trapped doors with huge rocks
destroys the trap without setting
it off
January 6th - updated section 0.10.2.1.1 with the
idea of selling chaos creature's
corpses to Munxip if a PC is chaotic
January 5th - added a new demo which is a near
duplicate of the Killing the EM with
missiles demo - except these missiles
are blessed - it is instructive to
compare the two demos
January 3rd - updated Appendix J Monsters with the
corpse effect of Ancient Minotaurs
- updated Appendix I Unique NPCs with
Fistanarius, the Minotaur Emperor,
the Emperor Moloch, the Ghost Librarian,
Glod's abilities, Riurry's quest
- updated section 0.3 Food re hurthlings
not eating black hurthling corpses
- updated section 0.13.1 Level messages
with the messages generated on the
Emperor Moloch's level and the SIL
- updated section 0.13.9 Pools re the
stat change messages are generated
whenever a stat change occurs; the
messages were also added to section
0.6 Stats
- started a new section 0.14.15 Day
and date effects
January 2nd - added three new late-game demos by
Markku Rikola
- updated section 0.5 Spells with a clearer
explanation of the size of ball spells
- updated the "too much ADOM..." list #224 & 225
- updated Appendix I Unique NPCs with more
comments about their names
January 1st - updated section 0.5 Spells re learning Wish
- added Raymond Martineau's Spoiler FAQ to
Appendix Q Other online resources about ADOM
- THE END OF YEAR 2000 -
December 30th - updated section 0.11.1.3 Taming monsters
re cave tigers
- updated Appendix J re great -color-
wyrm corpse effects
- updated Appendix P Abbreviations re
DT = Dwarftown; Andy = Andor Drakon
December 29th - updated section 0.11.1.3 Taming monsters
re feeding cats and dogs
- cosmetic changes to Appendix L Artifacts
December 28th - updated 0.13.1 Level messages with
the CoC graveyard message and the
Banshee's level message
- added a demo showing how to achieve
experience level 14 very quickly by
Markku Rikola
- additional remarks added to section
0.2.5 re pre- and postcrowning
- more updates to sections 0.3 Food and
0.13.1 Special Messages re food items
rotting
- additions to Appendix P abbreviations
December 27th - updated section 2.5.6 re Glod and
Smithing
- updated the ToC: special messages
added to 0.13.1
- updated section 0.13.1 re corpses
rotting and disappearing
- updated section 0.13.6 re herbs'
need for light to survive
- updated section 0.3 Food re eating
humanoid corpses
December 21st - added the effect of cursed burb roots
to section 0.13.6 Herbs
December 20th - added the room effect "Strange lights
flicker in this room." to section
0.13.12.1
- revised the "deadly and chilling
silence" room effect description
in section 0.13.12.1
- more revision to section 0.5 Spells re
learning Wish
December 19th - fixed a typo in 0.14 re rumors about
the Banshee's wail, additional detail
added to the rumor about unreliable
wands
- finally started construction of section
2.5.6, Glod and Smithing
December 18th - additions to Appendix J the monster
list: greater daemon corpse Dooms,
greater elementals added, stone
snake corpse trains toughness
- updated Appendix M re wishing for a cat
lord - Nothing Happens
December 17th - revised section 3.13 D: 50 re the
wands of door creation / monster
creation ending
- added the door locks pattern to
section 0.13.3.1
- replaced the "too much ADOM..."
list with Juha Suvanto's renumbered
version
- additional tweaks to section 0.5
re learning and casting Wish
- minor cosmetic changes to a number
of sections
December 16th - additions to 0.5 - Spells re casting
Wish. This will be expanded re
casting and learning Wish.
December 13th - slight changes to the wilderness color
map were made to make the display
identical to the wilderness navigation
map
December 12th - minor cosmetic changes to a number
of sections
December 11th - added a room effect to section 0.13
re "a pale fading ball of light"
- added the wands of door creation /
monster creation ending to section
3.13, D: 50
- added some additional detail about
wishing for a raider lord to Appendix M
December 10th - slight tweaks to section 0.13,
Dungeon features
December 7th - added a demo showing an angry cute
dog in Terinyo
- more additions to Appendix M
- more additions to 0.1.2 Special
Considerations in the races and
classes section
December 6th - several additions/corrections to
Appendix J the monster list
- corrected 0.13.2 Traps re the Disarm
Traps spell in the Mana Temple - it
*does* work; also revised the text in
section 3.10 The Mana Temple re
detecting traps
- added the results of several unusual
wishes to Appendix M
- updated the URL for the Hall of Fame
in Appendix Q
December 3rd - small additions to 1.2.2.1 Yergius
- added Markku Rikola's Lithium Man
completion to Appendix N
December 2nd - slight tweak to 0.1.2 re Dark Elven
necromancers
- small addition to section 1.2.2.1
Yergius re Pick Pockets and alignment
November 30th - substantial expansion of section 1.2.2.1
Yergius re his teaching and training
November 28th - added three demos provided by Markku Rikola
November 27th - compiled a new zipped version of the
Guidebook in HTML format - this will
most likely be done every couple of
days, or as revisions to the web pages
warrant - further notifications will
not appear in this list
November 26th - converted Appendix J to Markku Rikola's
HTML monster list, updated it
- fixed the monsters holding Needle and
Sting in Appendices I and K
- added "recharges wands" to potions of
booze, mana and boost mana in Appendix E
- added "does *not* recharge wands" to
potions of raw mana in Appendix E
- added some words about ceiling traps to
section 3.10, the Mana Temple
- added some words about possible further
prerequisites for receiving the Platinum
Girdle to section 5.6.
- added more explanation to the Mad Minstrel's
song about the Banshee in section 2.8.
- added some additional detail to the first
greater vault layout in section 0.13.13.2.
- section 0.1 is expanding
November 25th - updated section 0.14.14 re Yggaz's
babbling #12
- updated section 0.4 Skills re Gemology
- updated section 0.6.1.5 re potions of
carrot juice
- updated section 2.5.5 re stat increases,
low stat levels, large payments and Garth
- the HTML version of the Guidebook has
been made available for download
November 21st - updated Appendix A with the characteristics
of moloch (hulking) armor
November 20th - updated section 0.2.5 re crowning when
Cursed or Doomed from a worn or wielded item
- added more observations from Markku Rikola
re the Platinum Girdle to section 5
November 18th - updated section 0.12 re Rings of the Fish
- added content to section 0.14.14 re rumors
November 16th - updated and corrected Appendix J re the stat
bonuses received when eating ancient -color-
dragon corpses
- updated section 5 Unresolved Mysteries with
the results of recent tests done by Olivier
Benard re the Platinum Girdle
- updated the neckwear section of Appendix A
re the autocursing nature of the Black Torc
and Medal of Chaos
- added a new section 0.14.14 re fortune cookies
and rumors - this will be written in a couple
of days when comments on the NG finish
November 15th - updated section 0.9.4 re molochs and did some
cosmetic changes to the section as well
November 11th - although it is not a visible change in most
browsers, the color names in the color maps
have been brought into compliance with HTML 4
November 7th - added HTML title tags to all of the locations
on the wilderness map
November 6th - corrected a bunch of typos in section 2.26
November 5th - fixed the logo so it no longer
splits depending on window size
- minor change to 2.24 re the quickling tree
November 4th - added color maps of the Quickling Tree and
Sinister Library of Niltrias
- added section 2.26 about the Unicorn quests
and the corresponding color maps - this
should finish the color maps (I hope)
- added the ability to navigate the web pages
graphically
November 3rd - added color maps of the CoC Graveyard,
the Ruined City and the Stone Circle
November 2nd - added color maps of the Pyramid, Assassin's
Guild, Water Dragon's Lair and Darkforge
November 1st - added a demo by Markku Rikola showing
Nuurag-Vaarn being killed with the TotRR -
if anyone has demos they want to contribute,
I will be glad to host them
- added color maps of both levels of the
Dwarven Graveyard
- updated section 0.13 with the "chuckling
evilly" message received upon entering
Nonnak's level and new observations re the
"walls have mirrors" room effect message
- updated section 0.13 with the exceptional
post from Loves A Dustbin re herbs - this
was incorporated as written on the NG
October 30th - corrected the monster lists in the
Water and Fire Temple color maps -
elementals added
October 29th - added color maps of the Water Temple,
Fire Temple, Air Temple, Earth Temple
and Mana Temple
- added more descriptive window titles to
all the web pages
- updated section 1.2.2 with considerations
re killing Hotzenplotz
October 28th - added a color map of the High Mountain
Village
October 27th - updated section 0.9.2 with more on getting
rid of cats safely and killing cats while the
PC has the RotMC
- updated and corrected section 0.9.4 again
re jellies and their corrosion abilities
October 26th - updated section 0.11.1.2 re figurines
- updated section 0.13.12 re the dull room
message
- updated, added to and corrected section 0.9.4
re jellies
- added a color map of the wilderness
- updated the color maps of Terinyo, Lawenilothehl
and D: 50, making colors consistent with each
other and the game
- updated section 1.2.1.1.1 re mindcrafters
vs Kranach and his gang
- updated section 1.3 re places to avoid in the
early game
October 25th - repaired the color maps of Terinyo and
Lawenilothehl; added color maps of the Arena,
Dwarftown, the Old Barbarian's glade, the Mad
Minstrel's clearing and the Tomb of the High Kings
- added a section about the weight of items to
section 0.14
October 24th - added color maps of Terinyo and Lawenilothehl;
very minor tweaks to the color map of D: 50
October 23rd - minor tweaks to a number of sections, the most
important being the relocation of the Air
Temple from section 3.2 to section 3.7 and
subsequent renumbering of all the associated
sections - this may cause some references in
other parts of the Guidebook to be incorrect
- A change in the plan for these documents is
underway. Now that the ASCII version is
available, HTML-izing the Web documents is
becoming irresistable. The ASCII compilation
will always be maintained, of course.
October 22nd - updated section 0.13.7 with two techniques
for robbing shops
- the entire online Guidebook has been revised
to get rid of most of the preformatted text -
Appendices (and this file) are exceptions
October 21st - updated Appendix Q: new link to the Hall of Fame
- The HTML front end to the Guidebook has been
completely rewritten and cleaned up with the
objectives of making it more readable and
friendlier to lower resolution displays.
October 20th - The first compilation of the web pages is complete
and available in zip format. The pages were
compiled as they appear in the web pages without
any fancy formatting. The complete file will
be better formatted at some point; a Word 2000
version will probably be generated at some point
as well.
October 19th - Construction of the first pure ASCII version of the
Guidebook is underway, which will be available for
download. This involves a lot of mindless but
time-consuming text formatting, so updates to the web
pages will probably be slow for the next few days.
October 18th - updated section 0.13 re robbing shops while invisible
- updated section 4 Special endings re the extremely
corrupted message in the Chaos God ending and the
exact fate of PCs who do not meet the requirements
for the Chaos God ending
October 17th - updated section 0.13 re the Disarm Traps spell in
the Mana Temple, robbing shops while invisible
- updated and finished section 0.6.1.5 re
increasing stats with potions
October 15th - updated section 3.4 The Casino by starting 3.4.1
Strategies for robbing the Casino - additions are
solicited
October 14th - all of the sections concerning elemental temples were
revised, removing references to conversion of the altars
before retrieving the Crown of Chaos
- finished section 0.9.4 Strategies for dealing with
particularly annoying monsters (in its current state
- further suggestions are welcome)
October 13th - A substantial rewrite of section 4.3 Ultra endings was
done, clarifying the alignment changes necessary to obtain
the parts of the Chaos Trinity
- updated 2.21.6 Gaab'Baay re farmer corpses
October 12th - updated Appendix A re rings of weakness and rings of luck
- updated section 0.7 Weapon skills re Grand Mastery
October 11th - several additions made to the Rings addendum to Appendix A
- Appendix L has undergone some preliminary organization;
more organization is forthcoming
October 10th - corrections made to section 3.4 The Casino re corruption,
section 2.5.2 re the Priest identifying potions
- added an addendum to Appendix A re Rings
October 9th - slight tweak to section 2.5.2 re the Priest
identifying potions
- updated section 3.4 The Casino
October 8th - updated section 0.13.12 re the "...like being in the
grave with them." room effect
October 7th - updated section 2.5.4 The Dwarven Mystic re the
"Ye art doomed!" message
- updated Appendix I re Casino shopkeeper names
- updated section 3.4 The Casino
October 6th - corrected some errors in section 2.5 re Garth and training
and section 2.19 The ToEF re fireproof blankets
October 5th - updated section 2.5 Dwarftown and 0.14.9 Safe places to store
items re the Dwarven Mystic's room and wands of destruction
October 3rd - updated Appendix O Differences in the various versions of ADOM
- added some detail to section 1.2.1 about killing Hotzenplotz
and corrected some errors about killing Yrrigs
- updated section 1.2.2 re small lawful boost when Kranf Niest
is killed
- updated section 3.13 D: 50 with text and map re
wands of destruction ending
October 2nd - corrections to section 2.11 The Assassin's Guild
- additions to 2.22.2.1 The Ghost Librarian
re wands of door creation
October 1st - section 3.9 Sharad-Waador's quest and the blue dragon
caves has been added
- minor tweak to 0.14.9 re Sharad-Waador's room
- Appendix O Differences in the various versions of ADOM
has been added and is under construction
- All links in the Table of Contents are now active,
though many sections are still under construction
- updated Appendix J re eating invisible stalker corpses
September 30th - Appendix A updated re amulets - the +/- 3
rule is not guaranteed
- Added a bit more detail to section 1.2.2.3 re Kranf
Niest and the Healing skill
September 29th - section 2.22 The Rift has been added
- added available Great Wyrm names to Appendix I
September 28th - added an HTML color map of D: 50 to section 3.13 D: 50
- updated section 3.12 D: 49 re digging
- typo in section 3.2 The Air Temple corrected
- updated section 2.16 The Banshee re dungeon level
- added section 2.15 The CoC graveyard - as a result a number
of sections had to be renumbered - the renumbering
corrections should be complete
September 27th - updated Appendix E re potions of oil
- started work on the Index
- minor changes to 0.12 Intrinsics
- updated section 2.16 The Banshee re potions of deafness
- section 3.11 D: 48 has been added
- section 3.12 D: 49 has been added
- section 3.13 D: 50 has been added and is under construction
September 26th - minor changes to sections 0.14, 1.2.5, 2.1, 2.15,
2.18, 3.2, 3.8, 3.10, Appendix A
- added the idea for an Index
- section 2.16 The Banshee has been added
September 25th - Appendix A updated re amulets
- minor additions to 2.18, 3.2, 3.8, 3.10
re elemental altars
- section 1.2.5 The Wilderness has been updated
- section 0.14 has been updated re Safe locations
to store items
September 24th - section 3.2 The Air Temple has been added
- section 3.8 The Earth Temple has been added
- section 3.10 The Mana Temple has been added
- Addendum on neckwear added to Appendix A
- Addendum on books added to Appendix F
- added a bunch more links to the color maps at
Markku Rikola's web site
- section 3.4 The Casino has been added in skeletal
form and is under construction
September 23rd - section 0.9 updated re techniques for dealing with cats
September 22nd - section 2.15 The Water Temple has been added
- minor addition to section 2.7 re rewards
September 20th - section 2.19 The Ruined City (which contains the Minotaur
Maze) has been added
- small cosmetic changes have been made to several sections
September 19th - section 2.5 updated re ways of avoiding the portal quest
- a number of minor additions to Appendices K and P were done
September 18th - section 2.5 updated re Thrundarr's fourth quest rewards
and general remarks about Dwarftown; a map has been added
- section 2.7 updated re holy water and Griff's grave
- the sections on D: 48, D: 49 and D: 50 have been separated
and will be available soon
September 17th - Appendix J has been updated re green hag corpses
- section 2.7 The Dwarven Graveyard has been added
September 14th - section 0.11 has been updated with some very interesting
quantitative information about Hawkslayer
September 13th - section 2.5 Dwarftown has been updated with sections
about the Living Forest and Dwarven Halls, the Ogre Cave,
The Dwarven Mystic, Garth and Training
- section 2.13 The Water Dragon's Lair has been added
- section 0.13 has been updated re pool messages & invisibility
- section 3.5 The shortcut to the surface has been added
September 12th - section 2.24 The Infinite Dungeon was added and
consequently section 1.2.4 was revised to remove
redundant information
- Appendix K the complete quest list has been added
- section 0.10 has been updated re the Pyramid as a corruption
zone and the thorns corruption
- section 0.13 has been updated re the "very humid" room effect
and the pool messages
- section 0.2 has been updated re angry deities summoning
- section 2.14 has been updated re Khelavaster in Terinyo
September 11th - section 2.18 The Tower of Eternal Flames has been added
- section 2.17 Darkforge has been finished
- section 2.14 Khelavaster has been added
- a number of minor tweaks to other sections have been done recently
August 7th - updated section 0.4 concerning poisoning and the First Aid skill
- updated the "Too much ADOM" area
- updated section 2.17 Darkforge
August 6th - added the ADOM Unofficial Guide Site logo
- updated appendix N and concatenated it into one file
August 5th - section 2.9 The Pyramid has been added
- added DSM to Appendix M
August 4th - although not Guidebook related, a section on "You know you've
been playing too much ADOM when..." has been added to the bottom
of the main page - take a break and check out some ADOM humor :-)
- section 0.13.11.2 regarding gelee royal was corrected
August 3rd - important new observations from Malte Helmert added to section 4.3
on high level alignment change
- some errors in section 0.13.6 on herb patterns have been corrected
- minor correction to section 2.1
- the weapon class of Black Thumb and the Sceptre of Chaos were
corrected in Appendix B
- updated section 0.6.2.2 regarding stat modifiers and potions of balance
August 2nd - potions of carrot juice added to section 0.6.1.5
August 1st - section 2.11 The Assassins' Guild has been added
- section 0.9.4 has been updated - mimics *do* appear in the HMV shop
July 29th - added a new corpse effect to Appendix J and section 0.13.14: eating a
Royal guard corpse curses the PC
- added a newly discovered room effect (The atmosphere of this room
makes your skin tingle!) to section 0.13.12
- added the puzzling case of neutral PCs saccing neutral monsters on a
chaotic altar to section 0.2.3 and a few words about PCs saccing his
race's god's preferred items on nonaligned altars
July 26th - section 0.13 has been updated with the message regarding the papyrus
scroll and the message generated upon entering Darkforge
- section 2.12 The Tomb of the High Kings has been added
- section 3.3 The Eternal Guardian has been updated
- section 2.17 Darkforge has been added and is under construction
July 25th - section 0.9.4 on annoying monsters has been updated
- section 0.13 Dungeon features has been updated with many new lesser
vault layouts, pool messages and their effects, and a bit more on shops
- section 2.8 The Mad Minstrel has been updated with the contents of his
songs and interpretation
- section 2.10 The Gremlin Cave has been added
- all of the 4.x sections have been consolidated to facilitate eventual
creation of a single ASCII file
July 24th - all of the 0.x sections have been consolidated to facilitate eventual
creation of a single ASCII file
Updated August 19th, 2001
© Copyright Andrew Williams 2000-2001