ADOM Guidebook
Appendix D - Wands - complete list
These lists are courtesy of Christopher Jeris.
NOTATION
========
This reference card is formatted for 132 COLUMN TEXT WINDOWS.
I know that's obtuse, but I dislike having an item on several lines,
and you can print it in landscape mode, or in a small font.
Artifacts sometimes appear on two lines.
Most items are listed with the "common" group, then the "noble" group
(expensive metals and the like), then artifacts. + denotes an artifact
which is obtained through game plot, * an artifact which is obtained
randomly. H(+l, mdn) denotes hand-to-hand damage, M() missile damage.
Special abilities conferred are abbreviated. +Tele means "grants teleport
control", -Fire means "fire resistance", =Fire (two lines, get it?) means
"fire immunity". Slaying powers are denoted by !. Most items are
listed with their unidentified appearance over at the right. If this
appearance is shown in (), that means the appearance is not always the
same, but the "associated" or "most common" appearance. For expendable
magical items (wands, scrolls etc, not worn equipment) imagine that ALL
appearances are listed in (). Not all weights, artifacts, and tools
are filled in. Spellbooks are not listed. ALL STATISTICS ARE "BASE"
NUMBERS AND CAN BE ADJUSTED UP OR DOWN AS THE ITEM APPEARS.
As always, corrections are invited.
WANDS
=====
ebony ss monster detection briefly reveals locations of monsters on level
bronze ss gold detection briefly reveals locations of gold on level
twisted ss item detection briefly reveals locations of items on level
curved ss ball lightning shoots omnidirectional lightning bolts; dangerous
brittle ss far slaying expends PP to damage a target at range
cedar ss destruction wreaks gratuitous havoc on enemies and surroundings
purple ss trap detection reveals nearby traps
golden ss fire same as Fire Bolt spell
silver ss cold same as Frost Bolt spell
wooden ss acid same as Acid Bolt spell
glass ss door creation creates a door in adjacent square
glowing ss wishing grants wishes; cannot be recharged
stone ss earthquake same as Earthquake spell
marble ss fireballs same as Fireball spell
softwood ss webbing same as Web spell
obsidian ss poison poisons enemies in its path
copper ss death same as Death Ray spell
bone ss paralyzation paralyzes enemies in its path
willow ss stunning same as Stun Ray spell
steel ss light same as Light spell
iron ss teleportation same as Teleport spell
teak ss wonder invokes effects of a random spell
ironwood ss monster creation creates a random monster in adjacent square
ivory ss trap creation creates a random trap in adjacent square
brass ss lightning same as Lightning Bolt spell
tin ss magic missiles same as Magic Missile spell
pine ss knocking same as Knock spell
oak ss digging digs through rock
Updated October 29th, 2000
© Copyright Andrew Williams 2000-2001