ADOM Guidebook


The most recent additions and corrections


August 19th - added the characteristics of everburning 
              torches to Appendix B Weapons

            - added no use of 'w5' while standing on 
              a trap to section 0.13.2 Traps

            - renamed section 0.14.2 to Huge rocks and 
              anvils

            - added remarks about the messages generated 
              when attempting to kick down trapped vs 
              non-trapped doors to section 0.13.3.1 
              Locked doors

August 9th  - updated hell hound corpse effects re 
              trolls in Appendix J Monsters

            - added the weight of artifacts to 
              Appendix L Artifacts

August 8th  - maintenance on g16p2-relative stuff 
              continues: pool message re extremely 
              filthy liquid (+Sick) added to section 
              0.13.9 Pools

            - added corpse effects of hell hounds to 
              Appendix J Monsters

August 6th  - SPECIAL: the long-awaited version 
              1.0.0 of ADOM has been released - 
              there will be a moratorium on updates 
              relative to 1.0.0 for at least one 
              week and quite possibly longer - 
              this update list may well be reset 
              as well

August 6th  - Renamed section 0.5 to Spells and 
              Mindcraft and added a table re 
              Mindcraft by Malte Helmert

August 1st  - added small chance of +1 Ma to the 
              corpse effects of annis hags and 
              fairy dragons


July 25th - added a new section to Appendix N 
            challenge games re Carbon Fiber Man

July 21st - updated section 0.10 Corruption with 
            the corruption arithmetic and the true 
            nature of Moon Sickle

July 20th - added darkness to the possibilities for 
            the Pyramid staircase "shifting beneath 
            your feet" message

July 19th - corrected alignment of shambling mounds 
            in Appendix J Monsters

July 17th - removed remarks about Charisma from 
            section 0.6.2.1 Potions of Exchange

          - added a new message to section 0.13.1 
            Messages re entering the top level of 
            the Pyramid when blind

          - added the ability to wish for a manual 
            of bridge building to Appendix M Wishing

July 10th - some corrections were made to section 
            0.2.3 Altars re the "spiritually elated" 
            message

July 6th  - corrected the room effect re "the air of 
            this room refreshes you..." in section 
            0.13.12.1 Permanent effects

          - removed "always named" from Appendix J 
            Monsters re great karmic wyrms - this is 
            probably a bug

          - removed the "very humid" room effect from 
            section 0.13.12.2 One time effects - it is 
            a permanent effect only, and is now 
            listed as such

          - add the "thudding sound" message and 
            explanations to section 0.13.1 Messages

          - added a caveat to Appendix J Monsters re 
            praying in Andor Drakon's palace and 
            greater balors

July 5th  - added the message about "a terrible gloom 
            being lifted" to section 0.2.3 Altars

July 1st  - continued work on the metals wearables are 
            made from in Appendix A wearables

          - removed artifact weapons from Appendix B 
            Weapons


June 30th - added the metals wearables are made from to 
            Appendix A Wearables

June 29th - added the metals weapons are made from to 
            Appendix B Weapons

June 27th - updated section 0.2.5.1 Possible crowning 
            gifts with new observations by Andrew 
            Skalski that explain the longstanding holes 
            in the list

June 24th - added the curses PC trait to black wizards 
            in Appendix J Monsters

          - added cross references re Khelavaster re 
            Ancient sage & Dying sage to Appendix J 
            Monsters

          - added demon slaying to Vanquisher's 
            abilities in Appendix L Artifacts

June 17th - added the "Sees invisible" trait to several 
            monsters in Appendix J Monsters

June 12th - added the "Sees invisible" trait to several 
            monsters in Appendix J Monsters

June 9th  - added Bugbiter to Appendix L Artifacts

          - reformatted Appendix L Artifacts

          - updated section 1.2.2.3 Kranf Niest re 
            his stat drains

          - added monster alignment to the ASCII - 
            a 3 hour exercise in text formatting

June 8th  - added the "For a moment you feel dizzy." 
            message to section 0.13 Messages

          - updated Appendix J Monsters re the 
            corpse effects of cooshoos

June 4th  - added the potions available from the 
            Alchemy skill to section 0.4 Skills

          - added remarks about using the Detect 
            Traps skill on doors to section 0.4 
            Skills

          - reworded section 0.6.1.1 re Toughness 
            increases and satiation level

          - added the URL for the Search the Guidebook 
            page to Appendix Q Other online resources

June 2nd  - updated the properties of the Platinum 
            Girdle in Appendix L Artifacts

June 1st  - updated Appendix J Monsters with the corpse 
            effect of the ratling rebel; corrected 
            alphabetization of ratlings

May 29th - removed great karmic wyrm from Appendix 
           M Wishing

         - added SotS = Shirt of the Saints to 
           Appendix P Abbreviations

         - further clarified (I hope) the relationship 
           between Willpower and ball spells in section 
           0.5 Spells

May 28th - updated the properties of rings of doom 
           re DV and PV in Appendix A Wearables

         - updated the properties of doppleganger 
           kings in section 0.9.4 Annoying monsters

May 24th - removed the reference to avoiding altars 
           from the description of hill orc sergeants 
           in Appendix J Monsters - this is not 
           reproducible

May 20th - added (+PP) to the corpse effects of magic 
           using monsters in Appendix J Monsters

         - added D: 18 to the dungeon level where the 
           CoC graveyard can be found in section 2.15
           The CoC Graveyard

         - corrected the weight of large adamantium 
           shields in Appendix A Wearables

May 18th - general revision of several sections in 
           section 0.9 Killing monsters

May 17th - updated section 0.10.1 What is corruption? 
           re the mana battery corruption and power 
           points

         - updated Appendix M Wishing re wishing for 
           knowledge

         - updated section 0.14.13 Fortune cookies... 
           with several new interpretations

May 15th - updated section 3.2 The Eternal Guardian 
           re his (and his duplicates') vital 
           statistics

         - added corpse effect of great water dragon 
           to Appendix J Monsters

         - the method for creating potions of raw 
           chaos was added to section 0.14.4 Potions 
           of raw chaos

May 14th - removed uncertainty about high level 
           PCs achieving N= alignment using 
           solely neutral altars from section 4.3 
           Ultra endings

         - added the Arena Master's message to 
           invisible PCs to section 2.2 The Arena

May 13th - updated section 0.4 Skills re Survival 
           and the month of the Falcon

May 11th - added the gold pieces value for master 
           assassin corpses and cutpurse corpses 
           to section 1.2.1.1 Tywat Pare

May 9th  - added the ability of living walls to 
           drain Strength to Appendix J Monsters

May 8th  - added the message re queen bees to 
           section 0.13.1 Level messages, special 
           messages

         - added the protects from water damage 
           property of hooded cloaks to Appendix A
           Wearables

May 7th  - added assassins' poison immunity at 
           level 40 to section 0.12.2 Immunity

May 6th  - added the fact that all Druids start at 
           some flavor of neutral alignment to 
           section 0.1.2 Special considerations re 
           races and classes

         - added the fact that L+ and C- alignments 
           cannot be achieved solely through 
           sacrificing to section 0.2.3 Altars

         - added tips about crowning and immunities 
           to section 0.2.5 Crowning

         - added the fact that non-trolls will not 
           eat doppleganger corpses unless starving 
           to section 0.3 Food

         - updated section 0.4 Skills re all herbs 
           picked without Herbalism will be cursed

         - added the class power immunities to 
           section 0.12.2 Immunity

         - corrected 0.13.1 Messages re melons rotting

         - added the definite possibility of rivers 
           being generated in the UD to section 
           0.13.8 Rivers

         - corrected the flickering light room effect 
           in section 0.13.12.1 Permanent room effects

         - added notes about the appearance of items 
           to section 0.14.12 The weight and appearance 
           of items

         - added the footwear penalty for Hurthlings 
           to section 0.1.2 Special considerations re 
           races and classes

May 3rd  - updated section 0.13.1 Level messages, 
           special messages re the "toppling stones" 
           message

         - updated section 0.14.13 Fortune cookies 
           re some of the messages there

         - minor tweaks to Appendix E Potions and 
           Appendix F Scrolls

         - added MWS = magical writing set to 
           Appendix P Abbreviations

May 2nd  - updated section 0.13.1 Level messages, 
           special messages re hive-related 
           messages

         - added the Platinum Girdle to Appendix 
           L Artifacts - yes, this means the 
           requirements for obtaining it have 
           been worked out - thanks to Tomasz 
           Olejnik for the solution to this 
           long-standing puzzle - the information 
           will be incorporated into the Guidebook 
           as soon as it is fully understood

         - removed the Platinum Girdle from 
           section 5 Unresolved mysteries

May 1st  - corrected vulnerability for great 
           red wyrms in Appendix J Monsters

         - updated section 0.1 Races, classes re 
           Alchemy as a trained skill for 
           Merchants who specialize in magical 
           potions

         - updated Appendix A Wearables re 
           seven league boots

         - added the "toppling stones" message to 
           section 0.13.1 messages

         - corrected section 0.9.1.3 Strategy for 
           the first kill re Hurthlings and the 
           thrown rocks skill

April 30th - updated Appendix M re wishing 
             for spellbooks of Wish

           - updated section 0.1 Races & classes 
             re all PCs are born with Climbing 
             and Haggling

           - updated Appendix E re berzio potions 
             (lack of) effectiveness at taming 
             animals

           - converted Appendix F Scrolls (most 
             of it anyway) to an HTML table

April 25th - additions to section 0.6.1.3 
             Training stats with herbs

           - corrected the herb table in 
             section 0.13.6 Herbs

           - corrected Appendix G Food re the 
             entry for morgia roots in the 
             table

           - updated Appendix J Monsters: 
             separated ratling warlords from 
             other ratlings; added the proper 
             corpse effects

April 24th - section 2.19 the ToEF was updated 
             re wearing artifact gauntlets over 
             vulnerable rings

April 22nd - some words were added to section 
             3.9 Sharad-Waador's quest re 
             taking care to identify Needle

           - the new Appendix E Potions was 
             rearranged

April 21st - added the Ghost Librarian to 
             Appendix J Monsters

           - Appendix E Potions has been 
             converted to an HTML table 
             similar to Appendix J monsters; 
             future plans include converting 
             all the Appendices to this format

April 20th - several updates to Appendix J 
             Monsters

           - added a new room effect 
             explanation to section 0.13.12.2 
             One time effects re "The breeze 
             accompanying you..."

April 19th - started a new area in section
             0.13.1 Messages about messages 
             encountered while sacrificing; 
             this may or may not stay here 
             since it overlaps with 0.2.3 
             Altars

           - Section N.2 Restricted games 
             has been revised, in particular 
             sections N.2.1 and N.2.3

April 18th - updated Appendix A Wearables 
             re effects of amulets of chaos 
             and order

           - updated setion 2.21.8 The 
             malicious doctor re luring 
             him to the SMC

April 17th - SPECIAL: the new version of 
             the monster list has been 
             incorporated into the ASCII 
             version of the Guidebook; if 
             there are problems with the 
             format, please let me know; 
             note that monster alignment 
             is not addressed in this 
             release

April 17th - continued corrections to 
             Appendix J Monsters

           - updated Appendix G Food re 
             lumps of gelee royal

           - added known amulet effects 
             to Appendix A Wearables

           - updated section 0.13.1 Level 
             messages, special messages re 
             the possible messages generated 
             when a PC sacrifices a pet

           - updated section 0.13.1 Level 
             messages, special messages re 
             the message generated when the 
             PC loses blessed status

April 16th - continued modifications to 
             Appendix J Monsters (sigh)

           - added the alternate name for 
             Li-Hon-Kay (Li-Han-Kay) to 
             section 2.2 The Arena

April 15th - finished (I hope) updating 
             Appendix J Monsters

           - updated section 1.2.2.1 Yergius 
             with the observation that Yergius 
             will sell Thieves' Picks to 
             non-lawful PCs who have the Pick 
             Locks skill

April 14th - added the first example of a 
             successful Atheist challenge to 
             Appendix N challenge games

           - added PP = power points to 
             Appendix P Abbreviations

April 13th - updated section 3.8 The Earth 
             Temple re dungeon levels where it 
             may be generated

April 12th - work on the monster list is 
             continuing; this may not be 
             finished until the 15th or later

April 11th - Appendix J Monsters is undergoing 
             revisions which may take a day or 
             two to complete; good progress has 
             already been made

April 10th - updated Appendix J Monsters with 
             the effects of eating a black 
             unicorn corpse

April 9th  - updated section 1.2.1.1 Tywat Pare 
             with a second method of obtaining 
             an amulet of order from him

           - added AoB, AoC and AoO for amulets 
             of balance, chaos and order, 
             respectively, to Appendix P 
             Abbreviations

           - added a note about capitalization 
             conventions to Appendix P 
             Abbreviations

April 8th  - updated the Lithium Man victory 
             count in Appendix N

April 6th  - updated section 2.24 The Quickling 
             Tree with the observation that 
             hurthlings only need one of the 
             weight loss corruptions (thin and 
             nimble or very light) to enter the 
             quickling tree

April 5th  - updated section 1.2.2.3 Kranf Niest 
             with the observation that obtaining 
             Healing from him corrupts the PC 
             slightly

           - updated section 2.6 The Old Barbarian 
             with observations re obtaining Courage 
             in other ways after receiving his quest

April 4th  - updated the corpse effects of dark 
             elven archers, lords, warriors and 
             wizards in Appendix J Monsters

           - add cyclops to Appendix J Monsters

           - updated Appendix P abbreviations 
             with 7LB = seven league boots, 
             SLB = seven league boots

April 1st  - added the effects of eating the 
             Dwarftown priest's corpse to 
             Appendix J Monsters

March 31st - added notes to the color maps of the 
             water, air and earth temples re the 
             types of traps generated

March 30th - added the procedure for creating 
             herbs with holy water to section 
             0.13.6 Herbs

           - updated section 0.14.13 Fortune 
             cookies #68 about holy water bearing 
             fruits, i.e. creating herbs

March 29th - updated the Lithium Man victory 
             count in Appendix N Challenge 
             games; moved Brass Man to restricted  
             games

March 28th - added the message re the Gremlin 
             Cave to section 0.13.1 Level 
             messages, special messages

March 27th - added a newly discovered and very 
             rare message re the papyrus scroll 
             to section 0.13.1 Level messages, 
             special messages

March 26th - added the game message re molochs 
             smashing altars to section 0.13.1 
             Level messages, special messages

March 25th - added the Eternal Guardian to 
             Appendix I Unique NPCs

March 24th - updated section 2.17 The Banshee with 
             more detail in the monster memory 
             description and re shrugging off bolt 
             spells

           - updated section 2.9.2.1 Rehetep re 
             shrugging off fire attacks

           - updated section 2.18 Darkforge re 
             steel golems shrugging off lightning 
             attacks

March 23rd - Appendix G Food has been brought up 
             to date

March 22nd - continued revising Appendix G Food, 
             some minor changes to section 0.3 Food

March 21st - continued revising Appendix G Food

           - added the message about a pet becoming 
             hostile to section 0.13.1 Messages

           - added remarks about alchemistic gloves 
             as an imperfect workaround for the 
             poison hands corruption to section 
             0.10.1 What is corruption?

           - cosmetic changes to section 0.14.8 
             Safe places to store items

           - corrected the warning in section 
             2.5.3.1 Thrundarr's quests re entering 
             the DH or Animated Forest before 
             Thrundarr's second quest is assigned - 
             entering the Animated Forest but not 
             the DH results in a random monster 
             quest

March 20th - sections 0.11.1.4 and 2.21.2 Hawkslayer 
             were updated re the requirements to 
             have him join the PC as a companion

           - sections 2.5.4 The Dwarven Mystic and 
             2.21.10 Hidden locations (in the HMV) 
             were updated re creating teleport traps 
             near and inside the dwarven mystic's 
             room and the sealed room in the HMV, 
             respectively

           - updated section 2.17 The Banshee re the 
             possible dungeon levels where she can 
             be found

           - updated section 2.5.3.1 Thrundarr's 
             quests with a warning not to enter the 
             DH or Animated Forest before the quest 
             is assigned

           - updates to section 0.3 Food re rat 
             corpses and the expansion of Appendix 
             G re quantitative satiation values

           - section 0.14.6 Regeneration is 
             undergoing further (re)organization

           - Appendix G is undergoing revisions 
             which will be ongoing for a couple 
             of days

March 19th - corrected the entry about 'pleased' 
             piety level in section 0.2.3 How to 
             use altars

           - section 0.14 Tips & Tricks has been 
             reorganized: the sections on potions 
             of troll blood and potions of raw mana 
             have been combined and expanded into 
             a new section 0.14.6 Regeneration of 
             HP and PP: potions of troll blood 
             and raw mana

March 17th - added DSM = dragon scale mail, EPM = 
             eternium plate mail to Appendix P, 
             abbreviations

March 16th - revision of section 0.2.3 Altars was 
             done re the "You feel spiritually 
             elated!" message - the old explanation 
             was nonsense

March 15th - updated the data in section 0.14.1 
             Recharging wands

           - updated the Lithium Man victory count 
             in Appendix N Challenge games

           - updated section 2.13 The Water Dragon's 
             Lair re performing hostile acts there 
             after informing Blup of Shyssryxius' 
             location

           - updated section 0.2.3 Altars re the 
             "spiritually elated" message

           - added PG = platinum girdle to Appendix 
             P Abbreviations

March 14th - added information about the demented 
             ratling to sections 2.5.3.1 Thrundarr's 
             quests in the fifth quest description 
             and 2.5.8 The Demented Ratling

           - added the effects of eating a white 
             unicorn corpse to Appendix J Monsters

March 13th - updated section 2.5.3.1 Thrundarr's 
             quests with the necessity for the 
             PC to achieve experience level six 
             before receiving them

           - updated section 0.14.1 Recharging 
             wands with some testing done by 
             Petri Sihvola

           - corrected a duplication error in 
             Appendix F Scrolls

           - added Kelly = Khelavaster to Appendix 
             P Abbreviations

           - added a new section 0.14.16 The final 
             score containing an algorithm ADOM 
             uses to calculate the final score - 
             it is probably out of date

March 12th - added the crumpled scroll to 
             Appendix F Scrolls

           - added the result of wishing for 
             'crumpled scroll' to Appendix M 
             Wishing (result - blank scroll)

           - slight corrections to section 2.5.4 
             The Dwarven Mystic re his gifts

           - updated the Lithium Man victory 
             count in Appendix N.1.3 Lithium Man

March 10th - added some detail to section 2.5.8 
             The Demented Ratling

March 9th  - updated section 0.14.1 re using 
             potions of mana to recharge wands

           - updated section 0.14.11 Stethoscopes 
             re using them to determine the number 
             of monsters behind closed doors

           - corrected and finished section 0.14.15 
             Day and date effects

March 8th  - minor cosmetic change to the ToC

March 7th  - corrected section 3.3 The Casino re 
             the dungeon level of the Casino

           - updated section 3.5 Battle bunnies 
             re the behavior of scrolls of vermin 
             control on the level

           - updated section 0.12.1 Resistance 
             with the results of testing done 
             re gorgon breath without 
             petrification resistance

           - updated section 0.14.9 Safe places 
             to store items re the possibility of 
             monsters being generated in the 
             sealed rooms in Dwarftown and the 
             HMV, monsters smashing locked doors, 
             added the Ogre Cave to this section

           - updated section 0.13.12 Special rooms 
             re the "ancient runes" message: doubles 
             pp recovery rate? and moved the "eerie 
             wail" message to the unknown one time 
             effects section

March 5th  - uploaded a new version of Appendix 
             J Monsters

March 4th  - it has been found that uncursed 
             statues can yield wands - section 
             0.14.3 Statues and some fortune 
             cookie messages have been changed 
             accordingly

           - updated section 3.3 The Casino re 
             payout amounts and luck-granting 
             items

March 2nd  - updated section 2.23 The Stone Circle 
             with a warning about the pool in the 
             Circle

           - updated section 0.9.2 Cats with the 
             taming information re cave tigers

           - added a note to section 0.13.1 re the 
             similarity of the message the game 
             generates re pools vs acid traps

           - corrected the weight of the Black Tome 
             of Alsophocus in Appendix F

           - corrected the properties of Rings of 
             the Fish in Appendix A

March 1st  - A new compilation of the web pages in 
             ASCII format has been completed. In the 
             future, the HTML and ASCII will remain 
             synced and further notifications of 
             updates to the ASCII will not appear in 
             this list.


February 27th - added examples of how much to pay 
                Garth for training to section 2.5.5 
                Garth and Training

              - added water elementals to the monsters 
                found in Shyssiryxius' cave

February 26th - added an explanation of The Collected 
                Works of Confucious to Appendix F, 
                Addendum Books

              - updated section 2.2 The Arena with a 
                map of the traps produced in the Arena 
                with a wand of trap creation; made 
                other minor additions to the section

              - updated section 2.14 Khelavaster with 
                new observations re the quality of the 
                eternium dagger he leaves behind when 
                saved

February 23rd - updated section 1.2.3 The Small Cave 
                with the more mundane items typically 
                found there

February 22nd - added a table showing the payouts 
                from the slot machines to section 
                3.3 The Casino

February 21st - added some detail to section 0.1.2 
                Special Considerations re races and 
                classes

              - corrected Appendix J Monsters re dark 
                elven priestess corpses and (lack of) 
                corruption

              - added the "A lot of stuff seems to be 
                standing around here." message to 
                section 0.13.1 Level Messages, Special 
                Messages

              - added the "You stumble against some 
                stone block." message to section 0.13.1 
                Level Messages, Special Messages

              - some typos and nomenclature problems 
                were corrected in section 0.10.1 What 
                is corruption? re corruption zones vs 
                corruption-free zones

February 17th - added muscular dwarves, the goblin 
                varieties, the cat varieties, rat 
                and giant rat to Appendix J 
                Monsters

February 16th - added the requirements for receiving the 
                "You feel spiritually elated!" message 
                to section 0.2.3 Altars

February 15th - updated section 0.12 Intrinsics re the 
                messages generated when removing Cursing 
                and Dooming by sacrificing

              - updated section 0.2.3 Altars re what 
                intrinsics are granted at each piety level

              - added RotF abbreviation for ring of the 
                fish to Appendix P Abbreviations

              - updated the Ironman victory count in 
                Appendix N

February 13th - removed the references to deja.com and 
                remarq.com from the introduction - they 
                have been acquired by google.com and 
                supernews.com (actually part of critical 
                path), respectively

February 12th - updated Appendix J Monsters with the 
                corpse effects of minotaur lords, 
                minotaur mazemasters, minotaur mazelords

February 11th - updated Appendix J Monsters re invisible 
                stalkers and the see invisible intrinsic

February 10th - updated Appendix A re the four types 
                of "special" boots and their unidentified 
                appearance - the unidentified appearance 
                is not guaranteed

February 9th  - updated section 0.3 Food re cooking 
                corpses, blessed cooked corpses and 
                the corpses of Orb Guardians

              - updated Appendix J Monsters with 
                hydras and swamp hydras, explanation 
                of color code for alignment

February 8th  - updated Appendix J Monsters with the 
                corpse effect of shadow wyrms

              - relocated the room message about "The 
                skulls of many creatures..." to the 
                unknown section

              - updated the Rings addendum to Appendix 
                A re the Banshee and wedding rings

February 7th  - updated section 2.22.1 The Rift Dungeon 
                re level numbering conventions

              - updated section 2.22.2 The Sinister 
                Library of Niltrias with more detail 
                re exactly what each class will find, 
                spellbooks vs scrolls

February 5th  - added (probably) cures sickness re 
                potions of (extra, ultra) healing 
                to Appendix E Potions

February 4th  - updated section 0.11.1.2 Figurines of 
                wondrous power with the suggestion of 
                using them in the Small Cave

              - added the possibility of receiving 
                Rolf's Saviour to section 2.5.3.1

February 2nd  - added additional detail to section 
                0.6.1.3 Training stats with herbs

              - added Spartacus? to Appendix I 
                Unique NPC's re Spardakius

February 1st  - updated section 0.1 Races and classes 
                with problems drakelings face in white 
                dragon vaults


January 31st - updated section 3.12 D: 49 re 
               a monk's kicking ability

             - updated Appendix F Scrolls with 
               the effects of writing scrolls 
               of chaos resistance and the method 
               used to create blank scrolls

             - added HP = hit points to Appendix 
               P Abbreviations

             - updated section 2.20 The Ruined City 
               re experience level requirements

             - added the duplicating missiles bug 
               to Appendix O Version differences

January 24th - updated Appendix I NPCs re 
               Yggaz derived from Zagyg

January 20th - updated section 1.2.2.3 Kranf 
               Niest re (cursed) helmets

             - updated section 2.17 The 
               Banshee re the animated forest

January 18th - updated section 2.20 The Ruined 
               City re the minotaur mazelord 
               guarding the entrance to the 
               minotaur maze

January 16th - updated section 2.2 The Arena re 
               confusing Li-Hon-Kay with 
               Mindcraft

January 12th - updated section 0.14.12 re Monks 
               and true berserker tactics

             - updated section 2.17 The Banshee 
               re attempting to exploit her wail 
               while wielding a wedding ring

             - updated section 0.7 Weapon skills 
               with new observations re whips

January 9th  - updated section 0.14.14 Rumors 
               with new / expanded interpretation 
               of #86 and #140 

January 7th  - updated section 0.14.2 Huge rocks 
               with the observation that smashing 
               trapped doors with huge rocks 
               destroys the trap without setting 
               it off

January 6th  - updated section 0.10.2.1.1 with the 
               idea of selling chaos creature's 
               corpses to Munxip if a PC is chaotic

January 5th  - added a new demo which is a near 
               duplicate of the Killing the EM with 
               missiles demo - except these missiles 
               are blessed - it is instructive to 
               compare the two demos

January 3rd  - updated Appendix J Monsters with the 
               corpse effect of Ancient Minotaurs

             - updated Appendix I Unique NPCs with 
               Fistanarius, the Minotaur Emperor, 
               the Emperor Moloch, the Ghost Librarian, 
               Glod's abilities, Riurry's quest

             - updated section 0.3 Food re hurthlings 
               not eating black hurthling corpses

             - updated section 0.13.1 Level messages 
               with the messages generated on the 
               Emperor Moloch's level and the SIL

             - updated section 0.13.9 Pools re the 
               stat change messages are generated 
               whenever a stat change occurs; the 
               messages were also added to section 
               0.6 Stats

             - started a new section 0.14.15 Day 
               and date effects

January 2nd  - added three new late-game demos by 
               Markku Rikola

             - updated section 0.5 Spells with a clearer 
               explanation of the size of ball spells

             - updated the "too much ADOM..." list #224 & 225

             - updated Appendix I Unique NPCs with more 
               comments about their names

January 1st  - updated section 0.5 Spells re learning Wish

             - added Raymond Martineau's Spoiler FAQ to 
               Appendix Q Other online resources about ADOM


                  - THE END OF YEAR 2000 -

December 30th - updated section 0.11.1.3 Taming monsters 
                re cave tigers

              - updated Appendix J re great -color- 
                wyrm corpse effects

              - updated Appendix P Abbreviations re 
                DT = Dwarftown; Andy = Andor Drakon

December 29th - updated section 0.11.1.3 Taming monsters 
                re feeding cats and dogs

              - cosmetic changes to Appendix L Artifacts

December 28th - updated 0.13.1 Level messages with 
                the CoC graveyard message and the 
                Banshee's level message

              - added a demo showing how to achieve 
                experience level 14 very quickly by 
                Markku Rikola

              - additional remarks added to section 
                0.2.5 re pre- and postcrowning

              - more updates to sections 0.3 Food and 
                0.13.1 Special Messages re food items 
                rotting

              - additions to Appendix P abbreviations

December 27th - updated section 2.5.6 re Glod and 
                Smithing

              - updated the ToC: special messages 
                added to 0.13.1

              - updated section 0.13.1 re corpses 
                rotting and disappearing

              - updated section 0.13.6 re herbs' 
                need for light to survive

              - updated section 0.3 Food re eating 
                humanoid corpses

December 21st - added the effect of cursed burb roots 
                to section 0.13.6 Herbs

December 20th - added the room effect "Strange lights 
                flicker in this room." to section 
                0.13.12.1

              - revised the "deadly and chilling 
                silence" room effect description 
                in section 0.13.12.1

              - more revision to section 0.5 Spells re 
                learning Wish

December 19th - fixed a typo in 0.14 re rumors about 
                the Banshee's wail, additional detail 
                added to the rumor about unreliable 
                wands

              - finally started construction of section 
                2.5.6, Glod and Smithing

December 18th - additions to Appendix J the monster 
                list: greater daemon corpse Dooms, 
                greater elementals added, stone 
                snake corpse trains toughness

              - updated Appendix M re wishing for a cat 
                lord - Nothing Happens

December 17th - revised section 3.13 D: 50 re the 
                wands of door creation / monster 
                creation ending

              - added the door locks pattern to 
                section 0.13.3.1

              - replaced the "too much ADOM..." 
                list with Juha Suvanto's renumbered 
                version

              - additional tweaks to section 0.5 
                re learning and casting Wish

              - minor cosmetic changes to a number 
                of sections

December 16th - additions to 0.5 - Spells re casting 
                Wish.  This will be expanded re 
                casting and learning Wish.

December 13th - slight changes to the wilderness color 
                map were made to make the display 
                identical to the wilderness navigation 
                map

December 12th - minor cosmetic changes to a number 
                of sections

December 11th - added a room effect to section 0.13 
                re "a pale fading ball of light"

              - added the wands of door creation / 
                monster creation ending to section 
                3.13, D: 50

              - added some additional detail about 
                wishing for a raider lord to Appendix M

December 10th - slight tweaks to section 0.13, 
                Dungeon features

December 7th  - added a demo showing an angry cute 
                dog in Terinyo

              - more additions to Appendix M

              - more additions to 0.1.2 Special 
                Considerations in the races and 
                classes section

December 6th  - several additions/corrections to 
                Appendix J the monster list

              - corrected 0.13.2 Traps re the Disarm 
                Traps spell in the Mana Temple - it 
                *does* work; also revised the text in 
                section 3.10 The Mana Temple re 
                detecting traps

              - added the results of several unusual 
                wishes to Appendix M

              - updated the URL for the Hall of Fame
                in Appendix Q

December 3rd  - small additions to 1.2.2.1 Yergius

              - added Markku Rikola's Lithium Man 
                completion to Appendix N

December 2nd  - slight tweak to 0.1.2 re Dark Elven 
                necromancers

              - small addition to section 1.2.2.1 
                Yergius re Pick Pockets and alignment


November 30th - substantial expansion of section 1.2.2.1 
                Yergius re his teaching and training

November 28th - added three demos provided by Markku Rikola

November 27th - compiled a new zipped version of the 
                Guidebook in HTML format - this will 
                most likely be done every couple of 
                days, or as revisions to the web pages 
                warrant - further notifications will 
                not appear in this list

November 26th - converted Appendix J to Markku Rikola's 
                HTML monster list, updated it

              - fixed the monsters holding Needle and 
                Sting in Appendices I and K

              - added "recharges wands" to potions of 
                booze, mana and boost mana in Appendix E

              - added "does *not* recharge wands" to 
                potions of raw mana in Appendix E

              - added some words about ceiling traps to 
                section 3.10, the Mana Temple

              - added some words about possible further 
                prerequisites for receiving the Platinum 
                Girdle to section 5.6.

              - added more explanation to the Mad Minstrel's 
                song about the Banshee in section 2.8.

              - added some additional detail to the first 
                greater vault layout in section 0.13.13.2.

              - section 0.1 is expanding

November 25th - updated section 0.14.14 re Yggaz's 
                babbling #12

              - updated section 0.4 Skills re Gemology

              - updated section 0.6.1.5 re potions of 
                carrot juice

              - updated section 2.5.5 re stat increases, 
                low stat levels, large payments and Garth 

              - the HTML version of the Guidebook has 
                been made available for download

November 21st - updated Appendix A with the characteristics 
                of moloch (hulking) armor

November 20th - updated section 0.2.5 re crowning when 
                Cursed or Doomed from a worn or wielded item

              - added more observations from Markku Rikola 
                re the Platinum Girdle to section 5

November 18th - updated section 0.12 re Rings of the Fish

              - added content to section 0.14.14 re rumors

November 16th - updated and corrected Appendix J re the stat 
                bonuses received when eating ancient -color- 
                dragon corpses

              - updated section 5 Unresolved Mysteries with 
                the results of recent tests done by Olivier 
                Benard re the Platinum Girdle

              - updated the neckwear section of Appendix A 
                re the autocursing nature of the Black Torc 
                and Medal of Chaos

              - added a new section 0.14.14 re fortune cookies 
                and rumors - this will be written in a couple 
                of days when comments on the NG finish

November 15th - updated section 0.9.4 re molochs and did some 
                cosmetic changes to the section as well

November 11th - although it is not a visible change in most 
                browsers, the color names in the color maps 
                have been brought into compliance with HTML 4

November 7th  - added HTML title tags to all of the locations 
                on the wilderness map

November 6th  - corrected a bunch of typos in section 2.26

November 5th  - fixed the logo so it no longer 
                splits depending on window size

              - minor change to 2.24 re the quickling tree

November 4th  - added color maps of the Quickling Tree and 
                Sinister Library of Niltrias

              - added section 2.26 about the Unicorn quests 
                and the corresponding color maps - this 
                should finish the color maps (I hope)

              - added the ability to navigate the web pages 
                graphically

November 3rd  - added color maps of the CoC Graveyard,
                the Ruined City and the Stone Circle

November 2nd  - added color maps of the Pyramid, Assassin's 
                Guild, Water Dragon's Lair and Darkforge

November 1st  - added a demo by Markku Rikola showing 
                Nuurag-Vaarn being killed with the TotRR - 
                if anyone has demos they want to contribute, 
                I will be glad to host them

              - added color maps of both levels of the 
                Dwarven Graveyard

              - updated section 0.13 with the "chuckling 
                evilly" message received upon entering 
                Nonnak's level and new observations re the 
                "walls have mirrors" room effect message

              - updated section 0.13 with the exceptional 
                post from Loves A Dustbin re herbs - this 
                was incorporated as written on the NG


October 30th - corrected the monster lists in the 
               Water and Fire Temple color maps - 
               elementals added

October 29th - added color maps of the Water Temple, 
               Fire Temple, Air Temple, Earth Temple 
               and Mana Temple

             - added more descriptive window titles to 
               all the web pages

             - updated section 1.2.2 with considerations 
               re killing Hotzenplotz

October 28th - added a color map of the High Mountain 
               Village

October 27th - updated section 0.9.2 with more on getting 
               rid of cats safely and killing cats while the 
               PC has the RotMC

             - updated and corrected section 0.9.4 again 
               re jellies and their corrosion abilities

October 26th - updated section 0.11.1.2 re figurines

             - updated section 0.13.12 re the dull room 
               message

             - updated, added to and corrected section 0.9.4 
               re jellies

             - added a color map of the wilderness

             - updated the color maps of Terinyo, Lawenilothehl 
               and D: 50, making colors consistent with each 
               other and the game

             - updated section 1.2.1.1.1 re mindcrafters 
               vs Kranach and his gang

             - updated section 1.3 re places to avoid in the 
               early game              

October 25th - repaired the color maps of Terinyo and 
               Lawenilothehl; added color maps of the Arena, 
               Dwarftown, the Old Barbarian's glade, the Mad 
               Minstrel's clearing and the Tomb of the High Kings

             - added a section about the weight of items to 
               section 0.14
 
October 24th - added color maps of Terinyo and Lawenilothehl; 
               very minor tweaks to the color map of D: 50

October 23rd - minor tweaks to a number of sections, the most 
               important being the relocation of the Air 
               Temple from section 3.2 to section 3.7 and 
               subsequent renumbering of all the associated 
               sections - this may cause some references in 
               other parts of the Guidebook to be incorrect

             - A change in the plan for these documents is 
               underway.  Now that the ASCII version is 
               available, HTML-izing the Web documents is 
               becoming irresistable.  The ASCII compilation 
               will always be maintained, of course.

October 22nd - updated section 0.13.7 with two techniques 
               for robbing shops

             - the entire online Guidebook has been revised 
               to get rid of most of the preformatted text - 
               Appendices (and this file) are exceptions

October 21st - updated Appendix Q: new link to the Hall of Fame

             - The HTML front end to the Guidebook has been 
               completely rewritten and cleaned up with the 
               objectives of making it more readable and 
               friendlier to lower resolution displays.

October 20th - The first compilation of the web pages is complete 
               and available in zip format.  The pages were 
               compiled as they appear in the web pages without 
               any fancy formatting.  The complete file will 
               be better formatted at some point; a Word 2000 
               version will probably be generated at some point 
               as well.

October 19th - Construction of the first pure ASCII version of the 
               Guidebook is underway, which will be available for 
               download.  This involves a lot of mindless but 
               time-consuming text formatting, so updates to the web 
               pages will probably be slow for the next few days.

October 18th - updated section 0.13 re robbing shops while invisible

             - updated section 4 Special endings re the extremely 
               corrupted message in the Chaos God ending and the 
               exact fate of PCs who do not meet the requirements 
               for the Chaos God ending

October 17th - updated section 0.13 re the Disarm Traps spell in 
               the Mana Temple, robbing shops while invisible

             - updated and finished section 0.6.1.5 re
               increasing stats with potions

October 15th - updated section 3.4 The Casino by starting 3.4.1 
               Strategies for robbing the Casino - additions are 
               solicited

October 14th - all of the sections concerning elemental temples were 
               revised, removing references to conversion of the altars 
               before retrieving the Crown of Chaos

             - finished section 0.9.4 Strategies for dealing with 
               particularly annoying monsters (in its current state 
               - further suggestions are welcome)

October 13th - A substantial rewrite of section 4.3 Ultra endings was 
               done, clarifying the alignment changes necessary to obtain 
               the parts of the Chaos Trinity

             - updated 2.21.6 Gaab'Baay re farmer corpses

October 12th - updated Appendix A re rings of weakness and rings of luck

             - updated section 0.7 Weapon skills re Grand Mastery

October 11th - several additions made to the Rings addendum to Appendix A

             - Appendix L has undergone some preliminary organization; 
               more organization is forthcoming

October 10th - corrections made to section 3.4 The Casino re corruption, 
               section 2.5.2 re the Priest identifying potions

             - added an addendum to Appendix A re Rings

October 9th  - slight tweak to section 2.5.2 re the Priest 
               identifying potions

             - updated section 3.4 The Casino

October 8th  - updated section 0.13.12 re the "...like being in the 
               grave with them." room effect

October 7th  - updated section 2.5.4 The Dwarven Mystic re the 
               "Ye art doomed!" message

             - updated Appendix I re Casino shopkeeper names

             - updated section 3.4 The Casino

October 6th  - corrected some errors in section 2.5 re Garth and training 
               and section 2.19 The ToEF re fireproof blankets

October 5th  - updated section 2.5 Dwarftown and 0.14.9 Safe places to store 
               items re the Dwarven Mystic's room and wands of destruction

October 3rd  - updated Appendix O Differences in the various versions of ADOM

             - added some detail to section 1.2.1 about killing Hotzenplotz 
               and corrected some errors about killing Yrrigs

             - updated section 1.2.2 re small lawful boost when Kranf Niest 
               is killed

             - updated section 3.13 D: 50 with text and map re
               wands of destruction ending

October 2nd  - corrections to section 2.11 The Assassin's Guild

             - additions to 2.22.2.1 The Ghost Librarian 
               re wands of door creation

October 1st  - section 3.9 Sharad-Waador's quest and the blue dragon 
               caves has been added

             - minor tweak to 0.14.9 re Sharad-Waador's room

             - Appendix O Differences in the various versions of ADOM 
               has been added and is under construction
         
             - All links in the Table of Contents are now active, 
               though many sections are still under construction

             - updated Appendix J re eating invisible stalker corpses


September 30th - Appendix A updated re amulets - the +/- 3 
                 rule is not guaranteed

               - Added a bit more detail to section 1.2.2.3 re Kranf 
                 Niest and the Healing skill

September 29th - section 2.22 The Rift has been added

               - added available Great Wyrm names to Appendix I

September 28th - added an HTML color map of D: 50 to section 3.13 D: 50

               - updated section 3.12 D: 49 re digging

               - typo in section 3.2 The Air Temple corrected

               - updated section 2.16 The Banshee re dungeon level

               - added section 2.15 The CoC graveyard - as a result a number 
                 of sections had to be renumbered - the renumbering 
                 corrections should be complete

September 27th - updated Appendix E re potions of oil

               - started work on the Index

               - minor changes to 0.12 Intrinsics

               - updated section 2.16 The Banshee re potions of deafness

               - section 3.11 D: 48 has been added

               - section 3.12 D: 49 has been added

               - section 3.13 D: 50 has been added and is under construction

September 26th - minor changes to sections 0.14, 1.2.5, 2.1, 2.15, 
                 2.18, 3.2, 3.8, 3.10, Appendix A

               - added the idea for an Index

               - section 2.16 The Banshee has been added

September 25th - Appendix A updated re amulets

               - minor additions to 2.18, 3.2, 3.8, 3.10 
                 re elemental altars

               - section 1.2.5 The Wilderness has been updated

               - section 0.14 has been updated re Safe locations 
                 to store items

September 24th - section 3.2 The Air Temple has been added

               - section 3.8 The Earth Temple has been added

               - section 3.10 The Mana Temple has been added

               - Addendum on neckwear added to Appendix A

               - Addendum on books added to Appendix F

               - added a bunch more links to the color maps at 
                 Markku Rikola's web site

               - section 3.4 The Casino has been added in skeletal 
                 form and is under construction

September 23rd - section 0.9 updated re techniques for dealing with cats

September 22nd - section 2.15 The Water Temple has been added

               - minor addition to section 2.7 re rewards

September 20th - section 2.19 The Ruined City (which contains the Minotaur 
                 Maze) has been added

               - small cosmetic changes have been made to several sections

September 19th - section 2.5 updated re ways of avoiding the portal quest

               - a number of minor additions to Appendices K and P were done

September 18th - section 2.5 updated re Thrundarr's fourth quest rewards 
                 and general remarks about Dwarftown; a map has been added

               - section 2.7 updated re holy water and Griff's grave

               - the sections on D: 48, D: 49 and D: 50 have been separated 
                 and will be available soon

September 17th - Appendix J has been updated re green hag corpses

               - section 2.7 The Dwarven Graveyard has been added

September 14th - section 0.11 has been updated with some very interesting 
                 quantitative information about Hawkslayer

September 13th - section 2.5 Dwarftown has been updated with sections 
                 about the Living Forest and Dwarven Halls, the Ogre Cave, 
                 The Dwarven Mystic, Garth and Training

               - section 2.13 The Water Dragon's Lair has been added

               - section 0.13 has been updated re pool messages & invisibility

               - section 3.5 The shortcut to the surface has been added

September 12th - section 2.24 The Infinite Dungeon was added and 
                 consequently section 1.2.4 was revised to remove
                 redundant information

               - Appendix K the complete quest list has been added

               - section 0.10 has been updated re the Pyramid as a corruption 
                 zone and the thorns corruption

               - section 0.13 has been updated re the "very humid" room effect
                 and the pool messages 

               - section 0.2 has been updated re angry deities summoning

               - section 2.14 has been updated re Khelavaster in Terinyo

September 11th - section 2.18 The Tower of Eternal Flames has been added

               - section 2.17 Darkforge has been finished

               - section 2.14 Khelavaster has been added

               - a number of minor tweaks to other sections have been done recently


August 7th - updated section 0.4 concerning poisoning and the First Aid skill

           - updated the "Too much ADOM" area

           - updated section 2.17 Darkforge

August 6th - added the ADOM Unofficial Guide Site logo

           - updated appendix N and concatenated it into one file

August 5th - section 2.9 The Pyramid has been added

           - added DSM to Appendix M

August 4th - although not Guidebook related, a section on "You know you've 
             been playing too much ADOM when..." has been added to the bottom 
             of the main page - take a break and check out some ADOM humor  :-)

           - section 0.13.11.2 regarding gelee royal was corrected

August 3rd - important new observations from Malte Helmert added to section 4.3 
             on high level alignment change

           - some errors in section 0.13.6 on herb patterns have been corrected
           
           - minor correction to section 2.1

           - the weapon class of Black Thumb and the Sceptre of Chaos were 
             corrected in Appendix B

           - updated section 0.6.2.2 regarding stat modifiers and potions of balance

August 2nd - potions of carrot juice added to section 0.6.1.5

August 1st - section 2.11 The Assassins' Guild has been added

           - section 0.9.4 has been updated - mimics *do* appear in the HMV shop


July 29th  - added a new corpse effect to Appendix J and section 0.13.14: eating a 
             Royal guard corpse curses the PC

           - added a newly discovered room effect (The atmosphere of this room 
             makes your skin tingle!) to section 0.13.12
 
           - added the puzzling case of neutral PCs saccing neutral monsters on a 
             chaotic altar to section 0.2.3 and a few words about PCs saccing his 
             race's god's preferred items on nonaligned altars

July 26th  - section 0.13 has been updated with the message regarding the papyrus 
             scroll and the message generated upon entering Darkforge

           - section 2.12 The Tomb of the High Kings has been added
           
           - section 3.3 The Eternal Guardian has been updated
 
           - section 2.17 Darkforge has been added and is under construction

July 25th  - section 0.9.4 on annoying monsters has been updated

           - section 0.13 Dungeon features has been updated with many new lesser 
             vault layouts, pool messages and their effects, and a bit more on shops
 
           - section 2.8 The Mad Minstrel has been updated with the contents of his 
             songs and interpretation

           - section 2.10 The Gremlin Cave has been added
 
           - all of the 4.x sections have been consolidated to facilitate eventual 
             creation of a single ASCII file

July 24th  - all of the 0.x sections have been consolidated to facilitate eventual 
             creation of a single ASCII file


Updated August 19th, 2001
© Copyright Andrew Williams 2000-2001